initial implementation

This commit is contained in:
2022-07-02 11:38:45 +01:00
parent 15557dfeec
commit 958f3796f8
12 changed files with 218 additions and 7 deletions

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Items/GlobalItem.cs Normal file
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using MagicStorage.Components;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Terraria;
using Terraria.DataStructures;
using Terraria.Localization;
using Terraria.ModLoader;
namespace MagicStorageVoidBag.Items {
internal class GlobalItem : Terraria.ModLoader.GlobalItem {
public override bool OnPickup(Item item, Player player) {
var i = player.inventory.Where(i => i.type == ModContent.ItemType<MSVoidBag>()).DefaultIfEmpty(null).First();
if (i != null && !player.ItemSpace(item).CanTakeItem) {
var bag = (MSVoidBag)i.ModItem;
if (bag.location.X < 0 || bag.location.Y < 0) return false;
Tile tile = Main.tile[bag.location.X, bag.location.Y];
if (!tile.HasTile || tile.TileType != ModContent.TileType<StorageHeart>() || tile.TileFrameX != 0 || tile.TileFrameY != 0) return false;
if (!TileEntity.ByPosition.TryGetValue(bag.location, out TileEntity te)) return false;
if (te.type != ModContent.TileEntityType<TEStorageHeart>()) return false;
TEStorageHeart heart = (TEStorageHeart)te;
int oldStack = item.stack;
heart.TryDeposit(item);
if (item.stack == 0) return true;
}
return base.OnPickup(item, player);
}
}
}

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Items/MSVoidBag.cs Normal file
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using MagicStorage.Items;
using System;
using System.Collections.Generic;
using Terraria;
using Terraria.GameContent.Creative;
using Terraria.ID;
using Terraria.Localization;
using Terraria.ModLoader;
namespace MagicStorageVoidBag.Items {
[ExtendsFromMod("MagicStorage")]
public class MSVoidBag : PortableAccess {
/*
Code here largely thanks to original MagicStorage source, which can be found at
https://github.com/blushiemagic/MagicStorage/
License:
MIT License
Copyright(c) 2017 Kaylee Minsuh Kim
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files(the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
public override void SetStaticDefaults() {
CreativeItemSacrificesCatalog.Instance.SacrificeCountNeededByItemId[Type] = 1;
}
public override void SetDefaults() {
Item.width = 26;
Item.height = 34;
Item.maxStack = 1;
Item.rare = ItemRarityID.Purple;
Item.useStyle = ItemUseStyleID.Swing;
Item.useAnimation = 28;
Item.useTime = 28;
Item.value = Item.sellPrice(gold: 10);
}
public override void ModifyTooltips(List<TooltipLine> lines) {
bool isSet = location.X >= 0 && location.Y >= 0;
for (int k = 0; k < lines.Count; k++)
if (isSet && lines[k].Mod == "Terraria" && lines[k].Name == "Tooltip1") {
lines[k].Text = Language.GetTextValue("Mods.MagicStorage.SetTo", location.X, location.Y);
} else if (!isSet && lines[k].Mod == "Terraria" && lines[k].Name == "Tooltip2") {
lines.RemoveAt(k);
k--;
}
}
public override void AddRecipes() {
Recipe recipe = CreateRecipe();
recipe.AddIngredient<PortableAccess>();
recipe.AddIngredient(ItemID.VoidLens);
recipe.AddIngredient<RadiantJewel>();
recipe.AddTile(TileID.LunarCraftingStation);
recipe.Register();
}
}
}

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