Toast/TriviaBot/bot/data_structures/Channel.hpp

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#ifndef BOT_DATA__STRUCTURES_CHANNEL
#define BOT_DATA__STRUCTURES_CHANNEL
#include <string>
#include "../json/json.hpp"
using json = nlohmann::json;
namespace DiscordObjects {
/*
=============================================================== CHANNEL OBJECT ==============================================================
|Field |Type |Description |Present |
|-----------------------|---------------|---------------------------------------------------------------------------------------|-----------|
|id |snowflake |the id of this channel (will be equal to the guild if it's the "general" channel) |Always |
|guild_id |snowflake |the id of the guild |Always |
|name |string |the name of the channel (2-100 characters) |Always |
|type |string |"text" or "voice" |Always |
|position |integer |the ordering position of the channel |Always |
|is_private |bool |should always be false for guild channels |Always |
|permission_overwrites |array |an array of overwrite objects |Always |
|topic |string |the channel topic (0-1024 characters) |Text only |
|last_message_id |snowflake |the id of the last message sent in this channel |Text only |
|bitrate |integer |the bitrate (in bits) of the voice channel |Voice only |
|user_limit |integer |the user limit of the voice channel |Voice only |
---------------------------------------------------------------------------------------------------------------------------------------------
*/
class Channel {
public:
Channel();
Channel(json data);
void load_from_json(json data);
bool operator==(Channel rhs);
std::string id;
std::string guild_id;
std::string name;
std::string type;
int position;
bool is_private;
// TODO: Implement permission overwrites
// std::vector<Permission_Overwrite> permission_overwrites;
std::string topic;
std::string last_message_id;
int bitrate;
int user_limit;
};
inline Channel::Channel() {
id = guild_id = name = topic = last_message_id = "null";
position = bitrate = user_limit = -1;
is_private = false;
type = "text";
}
inline Channel::Channel(json data) {
load_from_json(data);
}
inline void Channel::load_from_json(json data) {
id = data.value("id", "null");
guild_id = data.value("guild_id", "null");
name = data.value("name", "null");
type = data.value("type", "text");
position = data.value("position", -1);
is_private = data.value("is_private", false);
topic = data.value("topic", "null");
last_message_id = data.value("last_message_id", "null");
bitrate = data.value("bitrate", -1);
user_limit = data.value("user_limit", -1);
}
inline bool Channel::operator==(Channel rhs) {
return id == rhs.id && id != "null";
}
}
#endif