Toast/TriviaBot/bot/js/V8Instance.cpp

756 lines
26 KiB
C++

#include <iostream>
#include <string>
#include <chrono>
#include <algorithm>
#include "V8Instance.hpp"
#include "../DiscordAPI.hpp"
#include "../Logger.hpp"
V8Instance::V8Instance(std::string guild_id, std::map<std::string, DiscordObjects::Guild> *guilds, std::map<std::string, DiscordObjects::Channel> *channels,
std::map<std::string, DiscordObjects::User> *users, std::map<std::string, DiscordObjects::Role> *roles) {
rng = std::mt19937(std::random_device()());
this->guild_id = guild_id;
this->guilds = guilds;
this->channels = channels;
this->users = users;
this->roles = roles;
create();
}
V8Instance::~V8Instance() {
clean_up();
}
void V8Instance::create() {
Isolate::CreateParams create_params;
create_params.array_buffer_allocator = ArrayBuffer::Allocator::NewDefaultAllocator();
isolate = Isolate::New(create_params);
isolate->Enter();
Logger::write("[v8] Created isolate", Logger::LogLevel::Debug);
Isolate::Scope isolate_scope(isolate);
HandleScope handle_scope(isolate);
// set global context
Local<Context> context = create_context();
context_.Reset(isolate, context);
Context::Scope context_scope(context);
initialise(context);
Logger::write("[v8] Created context and context scope", Logger::LogLevel::Debug);
}
void V8Instance::initialise(Local<Context> context) {
HandleScope handle_scope(isolate);
Local<Object> opts_obj = wrap_server(&(*guilds)[guild_id]);
context->Global()->Set(
context,
String::NewFromUtf8(isolate, "server", NewStringType::kNormal).ToLocalChecked(),
opts_obj
).FromJust();
Logger::write("[v8] Bound server template", Logger::LogLevel::Debug);
}
v8::Local<v8::Context> V8Instance::create_context() {
Local<ObjectTemplate> global = ObjectTemplate::New(isolate);
Local<External> self = External::New(isolate, (void *) this);
global->Set(
String::NewFromUtf8(isolate, "print", NewStringType::kNormal).ToLocalChecked(),
FunctionTemplate::New(isolate, V8Instance::js_print, self)
);
global->Set(
String::NewFromUtf8(isolate, "random", NewStringType::kNormal).ToLocalChecked(),
FunctionTemplate::New(isolate, V8Instance::js_random, self)
);
global->Set(
String::NewFromUtf8(isolate, "shuffle", NewStringType::kNormal).ToLocalChecked(),
FunctionTemplate::New(isolate, V8Instance::js_shuffle, self)
);
Logger::write("[v8] Created global context, added print function", Logger::LogLevel::Debug);
return Context::New(isolate, NULL, global);
}
/* server */
Local<ObjectTemplate> V8Instance::make_server_template() {
EscapableHandleScope handle_scope(isolate);
Local<ObjectTemplate> templ = ObjectTemplate::New(isolate);
templ->SetInternalFieldCount(1);
templ->SetHandler(
NamedPropertyHandlerConfiguration(
V8Instance::js_get_server,
(GenericNamedPropertySetterCallback) 0,
(GenericNamedPropertyQueryCallback) 0,
(GenericNamedPropertyDeleterCallback) 0,
(GenericNamedPropertyEnumeratorCallback) 0,
External::New(isolate, (void *) this)
)
);
return handle_scope.Escape(templ);
}
Local<Object> V8Instance::wrap_server(DiscordObjects::Guild *guild) {
EscapableHandleScope handle_scope(isolate);
if (server_template.IsEmpty()) {
Local<ObjectTemplate> raw_template = make_server_template();
server_template.Reset(isolate, raw_template);
}
Local<ObjectTemplate> templ = Local<ObjectTemplate>::New(isolate, server_template);
Local<Object> result = templ->NewInstance(isolate->GetCurrentContext()).ToLocalChecked();
Local<External> guild_ptr = External::New(isolate, guild);
result->SetInternalField(0, guild_ptr);
return handle_scope.Escape(result);
}
void V8Instance::js_get_server(Local<Name> property, const PropertyCallbackInfo<Value> &info) {
void *self_v = info.Data().As<External>()->Value();
if (!self_v) {
Logger::write("[v8] [js_get_server] Class pointer empty", Logger::LogLevel::Warning);
return;
}
V8Instance *self = static_cast<V8Instance *>(self_v);
void *guild_v = info.Holder()->GetInternalField(0).As<External>()->Value();
if (!guild_v) {
Logger::write("[v8] [js_get_server] Guild pointer empty", Logger::LogLevel::Warning);
return;
}
DiscordObjects::Guild *guild = static_cast<DiscordObjects::Guild *>(guild_v);
if (!property->IsString()) {
return;
}
std::string property_s = *String::Utf8Value(property);
if (property_s == "Id") {
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), guild->id.c_str(), NewStringType::kNormal).ToLocalChecked());
}
else if (property_s == "Name") {
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), guild->name.c_str(), NewStringType::kNormal).ToLocalChecked());
}
else if (property_s == "IconUrl") {
std::string icon_url = "https://discordapp.com/api/guilds/" + guild->id + "/icons/" + guild->icon + ".jpg";
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), icon_url.c_str(), NewStringType::kNormal).ToLocalChecked());
}
else if (property_s == "Owner") {
std::string owner_id = guild->owner_id;
DiscordObjects::GuildMember *owner = *std::find_if(guild->members.begin(), guild->members.end(), [owner_id](DiscordObjects::GuildMember *m) {
return owner_id == m->user->id;
});
Local<Object> owner_obj = self->wrap_user(owner);
info.GetReturnValue().Set(owner_obj);
}
else if (property_s == "Roles") {
Local<Object> roles_obj = self->wrap_role_list(&guild->roles);
info.GetReturnValue().Set(roles_obj);
}
else if (property_s == "Channels") {
Local<Object> channels_obj = self->wrap_channel_list(&guild->channels);
info.GetReturnValue().Set(channels_obj);
}
else if (property_s == "Users") {
Local<Object> users_obj = self->wrap_user_list(&guild->members);
info.GetReturnValue().Set(users_obj);
}
}
/* channel */
Local<ObjectTemplate> V8Instance::make_channel_template() {
EscapableHandleScope handle_scope(isolate);
Local<ObjectTemplate> templ = ObjectTemplate::New(isolate);
templ->SetInternalFieldCount(1);
templ->SetHandler(
NamedPropertyHandlerConfiguration(
V8Instance::js_get_channel,
(GenericNamedPropertySetterCallback) 0,
(GenericNamedPropertyQueryCallback) 0,
(GenericNamedPropertyDeleterCallback) 0,
(GenericNamedPropertyEnumeratorCallback) 0,
External::New(isolate, (void *) this)
)
);
return handle_scope.Escape(templ);
}
Local<Object> V8Instance::wrap_channel(DiscordObjects::Channel *channel) {
EscapableHandleScope handle_scope(isolate);
if (role_template.IsEmpty()) {
Local<ObjectTemplate> raw_template = make_channel_template();
channel_template.Reset(isolate, raw_template);
}
Local<ObjectTemplate> templ = Local<ObjectTemplate>::New(isolate, channel_template);
Local<Object> result = templ->NewInstance(isolate->GetCurrentContext()).ToLocalChecked();
Local<External> channel_ptr = External::New(isolate, channel);
result->SetInternalField(0, channel_ptr);
return handle_scope.Escape(result);
}
void V8Instance::js_get_channel(Local<Name> property, const PropertyCallbackInfo<Value> &info) {
void *self_v = info.Data().As<External>()->Value();
if (!self_v) {
Logger::write("[v8] [js_get_channel] Class pointer empty", Logger::LogLevel::Warning);
return;
}
V8Instance *self = static_cast<V8Instance *>(self_v);
void *channel_v = info.Holder()->GetInternalField(0).As<External>()->Value();
if (!channel_v) {
Logger::write("[v8] [js_get_channel] Channel pointer empty", Logger::LogLevel::Warning);
return;
}
DiscordObjects::Channel *channel = static_cast<DiscordObjects::Channel *>(channel_v);
if (!property->IsString()) {
return;
}
std::string property_s = *String::Utf8Value(property);
if (property_s == "Id") {
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), channel->id.c_str(), NewStringType::kNormal).ToLocalChecked());
}
else if (property_s == "Name") {
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), channel->name.c_str(), NewStringType::kNormal).ToLocalChecked());
}
else if (property_s == "Topic") {
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), channel->topic.c_str(), NewStringType::kNormal).ToLocalChecked());
}
else if (property_s == "IsVoice") {
info.GetReturnValue().Set(Boolean::New(info.GetIsolate(), channel->type == "voice"));
}
else if (property_s == "Users") {
info.GetIsolate()->ThrowException(String::NewFromUtf8(info.GetIsolate(), "Channel.Users not implemented.", NewStringType::kNormal).ToLocalChecked());
}
}
/* channel list */
Local<ObjectTemplate> V8Instance::make_channel_list_template() {
EscapableHandleScope handle_scope(isolate);
Local<ObjectTemplate> templ = ObjectTemplate::New(isolate);
templ->SetInternalFieldCount(1);
templ->SetHandler(
IndexedPropertyHandlerConfiguration(
V8Instance::js_get_channel_list,
(IndexedPropertySetterCallback) 0,
(IndexedPropertyQueryCallback) 0,
(IndexedPropertyDeleterCallback) 0,
(IndexedPropertyEnumeratorCallback) 0,
External::New(isolate, (void *) this)
)
);
return handle_scope.Escape(templ);
}
Local<Object> V8Instance::wrap_channel_list(std::vector<DiscordObjects::Channel *> *channel_list) {
EscapableHandleScope handle_scope(isolate);
if (channel_list_template.IsEmpty()) {
Local<ObjectTemplate> raw_template = make_channel_list_template();
channel_list_template.Reset(isolate, raw_template);
}
Local<ObjectTemplate> templ = Local<ObjectTemplate>::New(isolate, channel_list_template);
Local<Object> result = templ->NewInstance(isolate->GetCurrentContext()).ToLocalChecked();
// imitate an array
result->Set(String::NewFromUtf8(isolate, "length", NewStringType::kNormal).ToLocalChecked(), Integer::New(isolate, (*channel_list).size()));
result->SetPrototype(Array::New(isolate)->GetPrototype());
Local<External> channel_list_ptr = External::New(isolate, channel_list);
result->SetInternalField(0, channel_list_ptr);
return handle_scope.Escape(result);
}
void V8Instance::js_get_channel_list(uint32_t index, const PropertyCallbackInfo<Value> &info) {
void *self_v = info.Data().As<External>()->Value();
if (!self_v) {
Logger::write("[v8] [js_get_channel_list] Class pointer empty", Logger::LogLevel::Warning);
return;
}
V8Instance *self = static_cast<V8Instance *>(self_v);
void *channel_list_v = info.Holder()->GetInternalField(0).As<External>()->Value();
if (!channel_list_v) {
Logger::write("[v8] [js_get_channel_list] Channel List pointer empty", Logger::LogLevel::Warning);
return;
}
std::vector<DiscordObjects::Channel *> *channel_list = static_cast<std::vector<DiscordObjects::Channel *> *>(channel_list_v);
if (index < (*channel_list).size()) {
Local<Object> channel_obj = self->wrap_channel((*channel_list)[index]);
info.GetReturnValue().Set(channel_obj);
}
else {
info.GetReturnValue().SetUndefined();
}
}
/* user */
Local<ObjectTemplate> V8Instance::make_user_template() {
EscapableHandleScope handle_scope(isolate);
Local<ObjectTemplate> templ = ObjectTemplate::New(isolate);
templ->SetInternalFieldCount(1);
templ->SetHandler(
NamedPropertyHandlerConfiguration(
V8Instance::js_get_user,
(GenericNamedPropertySetterCallback)0,
(GenericNamedPropertyQueryCallback)0,
(GenericNamedPropertyDeleterCallback)0,
(GenericNamedPropertyEnumeratorCallback)0,
External::New(isolate, (void *) this)
)
);
return handle_scope.Escape(templ);
}
Local<Object> V8Instance::wrap_user(DiscordObjects::GuildMember *member) {
EscapableHandleScope handle_scope(isolate);
if (user_template.IsEmpty()) {
Local<ObjectTemplate> raw_template = make_user_template();
user_template.Reset(isolate, raw_template);
}
Local<ObjectTemplate> templ = Local<ObjectTemplate>::New(isolate, user_template);
Local<Object> result = templ->NewInstance(isolate->GetCurrentContext()).ToLocalChecked();
Local<External> member_ptr = External::New(isolate, member);
result->SetInternalField(0, member_ptr);
return handle_scope.Escape(result);
}
void V8Instance::js_get_user(Local<Name> property, const PropertyCallbackInfo<Value> &info) {
void *self_v = info.Data().As<External>()->Value();
if (!self_v) {
Logger::write("[v8] [js_get_user] Class pointer empty", Logger::LogLevel::Warning);
return;
}
V8Instance *self = static_cast<V8Instance *>(self_v);
void *member_v = info.Holder()->GetInternalField(0).As<External>()->Value();
if (!member_v) {
Logger::write("[v8] [js_get_user] GuildMember pointer empty", Logger::LogLevel::Warning);
return;
}
DiscordObjects::GuildMember *member = static_cast<DiscordObjects::GuildMember *>(member_v);
if (!property->IsString()) {
return;
}
std::string property_s = *String::Utf8Value(property);
if (property_s == "Id") {
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), member->user->id.c_str(), NewStringType::kNormal).ToLocalChecked());
}
else if (property_s == "Name") {
std::string name = member->nick == "null" ? member->user->username : member->nick;
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), name.c_str(), NewStringType::kNormal).ToLocalChecked());
}
else if (property_s == "Mention") {
std::string mention = "<@" + member->user->id + ">";
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), mention.c_str(), NewStringType::kNormal).ToLocalChecked());
}
else if (property_s == "AvatarUrl") {
std::string avatar_url = "https://discordapp.com/api/users/" + member->user->id + "/avatars/" + member->user->avatar + ".jpg";
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), avatar_url.c_str(), NewStringType::kNormal).ToLocalChecked());
}
else if (property_s == "Roles") {
Local<Object> roles_obj = self->wrap_role_list(&member->roles);
info.GetReturnValue().Set(roles_obj);
}
else if (property_s == "State") {
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), member->user->status.c_str(), NewStringType::kNormal).ToLocalChecked());
}
else if (property_s == "CurrentGame") {
if (member->user->game == "null") {
info.GetReturnValue().SetNull();
} else {
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), member->user->game.c_str(), NewStringType::kNormal).ToLocalChecked());
}
}
}
/* user list */
Local<ObjectTemplate> V8Instance::make_user_list_template() {
EscapableHandleScope handle_scope(isolate);
Local<ObjectTemplate> templ = ObjectTemplate::New(isolate);
templ->SetInternalFieldCount(1);
templ->SetHandler(
IndexedPropertyHandlerConfiguration(
V8Instance::js_get_user_list,
(IndexedPropertySetterCallback) 0,
(IndexedPropertyQueryCallback) 0,
(IndexedPropertyDeleterCallback) 0,
(IndexedPropertyEnumeratorCallback) 0,
External::New(isolate, (void *) this)
)
);
return handle_scope.Escape(templ);
}
Local<Object> V8Instance::wrap_user_list(std::vector<DiscordObjects::GuildMember *> *user_list) {
EscapableHandleScope handle_scope(isolate);
if (user_list_template.IsEmpty()) {
Local<ObjectTemplate> raw_template = make_user_list_template();
user_list_template.Reset(isolate, raw_template);
}
Local<ObjectTemplate> templ = Local<ObjectTemplate>::New(isolate, user_list_template);
Local<Object> result = templ->NewInstance(isolate->GetCurrentContext()).ToLocalChecked();
// imitate an array
result->Set(String::NewFromUtf8(isolate, "length", NewStringType::kNormal).ToLocalChecked(), Integer::New(isolate, (*user_list).size()));
result->SetPrototype(Array::New(isolate)->GetPrototype());
Local<External> user_list_ptr = External::New(isolate, user_list);
result->SetInternalField(0, user_list_ptr);
return handle_scope.Escape(result);
}
void V8Instance::js_get_user_list(uint32_t index, const PropertyCallbackInfo<Value> &info) {
void *self_v = info.Data().As<External>()->Value();
if (!self_v) {
Logger::write("[v8] [js_get_user_list] Class pointer empty", Logger::LogLevel::Warning);
return;
}
V8Instance *self = static_cast<V8Instance *>(self_v);
void *user_list_v = info.Holder()->GetInternalField(0).As<External>()->Value();
if (!user_list_v) {
Logger::write("[v8] [js_get_user_list] GuildMember List pointer empty", Logger::LogLevel::Warning);
return;
}
std::vector<DiscordObjects::GuildMember *> *user_list = static_cast<std::vector<DiscordObjects::GuildMember *> *>(user_list_v);
if (index < (*user_list).size()) {
Local<Object> role_obj = self->wrap_user((*user_list)[index]);
info.GetReturnValue().Set(role_obj);
}
else {
info.GetReturnValue().SetUndefined();
}
}
/* role */
Local<ObjectTemplate> V8Instance::make_role_template() {
EscapableHandleScope handle_scope(isolate);
Local<ObjectTemplate> templ = ObjectTemplate::New(isolate);
templ->SetInternalFieldCount(1);
templ->SetHandler(
NamedPropertyHandlerConfiguration(
V8Instance::js_get_role,
(GenericNamedPropertySetterCallback)0,
(GenericNamedPropertyQueryCallback)0,
(GenericNamedPropertyDeleterCallback)0,
(GenericNamedPropertyEnumeratorCallback)0,
External::New(isolate, (void *) this)
)
);
return handle_scope.Escape(templ);
}
Local<Object> V8Instance::wrap_role(DiscordObjects::Role *role) {
EscapableHandleScope handle_scope(isolate);
if (role_template.IsEmpty()) {
Local<ObjectTemplate> raw_template = make_role_template();
role_template.Reset(isolate, raw_template);
}
Local<ObjectTemplate> templ = Local<ObjectTemplate>::New(isolate, role_template);
Local<Object> result = templ->NewInstance(isolate->GetCurrentContext()).ToLocalChecked();
Local<External> role_ptr = External::New(isolate, role);
result->SetInternalField(0, role_ptr);
return handle_scope.Escape(result);
}
void V8Instance::js_get_role(Local<Name> property, const PropertyCallbackInfo<Value> &info) {
void *self_v = info.Data().As<External>()->Value();
if (!self_v) {
Logger::write("[v8] [js_get_role] Class pointer empty", Logger::LogLevel::Warning);
return;
}
V8Instance *self = static_cast<V8Instance *>(self_v);
void *role_v = info.Holder()->GetInternalField(0).As<External>()->Value();
if (!role_v) {
Logger::write("[v8] [js_get_role] Role pointer empty", Logger::LogLevel::Warning);
return;
}
DiscordObjects::Role *role = static_cast<DiscordObjects::Role *>(role_v);
if (!property->IsString()) {
return;
}
std::string property_s = *String::Utf8Value(property);
if (property_s == "Id") {
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), role->id.c_str(), NewStringType::kNormal).ToLocalChecked());
}
else if (property_s == "Name") {
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), role->name.c_str(), NewStringType::kNormal).ToLocalChecked());
}
else if (property_s == "Position") {
info.GetReturnValue().Set(Integer::New(info.GetIsolate(), role->position));
}
else if (property_s == "Red" || property_s == "Green" || property_s == "Blue") {
info.GetIsolate()->ThrowException(String::NewFromUtf8(info.GetIsolate(), "Role.[Colour] not implemented.", NewStringType::kNormal).ToLocalChecked());
}
}
/* role list */
Local<ObjectTemplate> V8Instance::make_role_list_template() {
EscapableHandleScope handle_scope(isolate);
Local<ObjectTemplate> templ = ObjectTemplate::New(isolate);
templ->SetInternalFieldCount(1);
templ->SetHandler(
IndexedPropertyHandlerConfiguration(
V8Instance::js_get_role_list,
(IndexedPropertySetterCallback) 0,
(IndexedPropertyQueryCallback) 0,
(IndexedPropertyDeleterCallback) 0,
(IndexedPropertyEnumeratorCallback) 0,
External::New(isolate, (void *) this)
)
);
return handle_scope.Escape(templ);
}
Local<Object> V8Instance::wrap_role_list(std::vector<DiscordObjects::Role *> *role_list) {
EscapableHandleScope handle_scope(isolate);
if (role_list_template.IsEmpty()) {
Local<ObjectTemplate> raw_template = make_role_list_template();
role_list_template.Reset(isolate, raw_template);
}
Local<ObjectTemplate> templ = Local<ObjectTemplate>::New(isolate, role_list_template);
Local<Object> result = templ->NewInstance(isolate->GetCurrentContext()).ToLocalChecked();
// imitate an array
result->Set(String::NewFromUtf8(isolate, "length", NewStringType::kNormal).ToLocalChecked(), Integer::New(isolate, (*role_list).size()));
result->SetPrototype(Array::New(isolate)->GetPrototype());
Local<External> role_list_ptr = External::New(isolate, role_list);
result->SetInternalField(0, role_list_ptr);
return handle_scope.Escape(result);
}
void V8Instance::js_get_role_list(uint32_t index, const PropertyCallbackInfo<Value> &info) {
void *self_v = info.Data().As<External>()->Value();
if (!self_v) {
Logger::write("[v8] [js_get_role_list] Class pointer empty", Logger::LogLevel::Warning);
return;
}
V8Instance *self = static_cast<V8Instance *>(self_v);
void *role_list_v = info.Holder()->GetInternalField(0).As<External>()->Value();
if (!role_list_v) {
Logger::write("[v8] [js_get_role_list] Role List pointer empty", Logger::LogLevel::Warning);
return;
}
std::vector<DiscordObjects::Role *> *role_list = static_cast<std::vector<DiscordObjects::Role *> *>(role_list_v);
if (index < (*role_list).size()) {
Local<Object> role_obj = self->wrap_role((*role_list)[index]);
info.GetReturnValue().Set(role_obj);
}
else {
info.GetReturnValue().SetUndefined();
}
}
/* global functions */
void V8Instance::js_print(const v8::FunctionCallbackInfo<v8::Value> &args) {
auto data = args.Data().As<External>();
V8Instance *self = static_cast<V8Instance *>(data->Value());
std::string output = "";
for (int i = 0; i < args.Length(); i++) {
v8::String::Utf8Value str(args[i]);
self->print_text += *str;
}
self->print_text += "\n";
}
void V8Instance::js_random(const v8::FunctionCallbackInfo<v8::Value> &args) {
auto data = args.Data().As<External>();
V8Instance *self = static_cast<V8Instance *>(data->Value());
int number_args = args.Length();
if (number_args == 0) {
std::uniform_real_distribution<double> dist(0, 1);
double random_val = dist(self->rng);
args.GetReturnValue().Set(Number::New(args.GetIsolate(), random_val));
}
else if (number_args == 1) {
int64_t max = args[0]->IntegerValue();
std::uniform_int_distribution<int> dist(0, max);
int random_val = dist(self->rng);
args.GetReturnValue().Set(Integer::New(args.GetIsolate(), random_val));
}
else if (number_args == 2) {
int64_t min = args[0]->IntegerValue();
int64_t max = args[1]->IntegerValue();
std::uniform_int_distribution<int> dist(min, max);
int random_val = dist(self->rng);
args.GetReturnValue().Set(Integer::New(args.GetIsolate(), random_val));
}
else {
std::string err_msg = "random() requires 0-2 arguments. You gave: " + std::to_string(number_args);
args.GetIsolate()->ThrowException(String::NewFromUtf8(args.GetIsolate(), err_msg.c_str(), NewStringType::kNormal).ToLocalChecked());
}
}
void V8Instance::js_shuffle(const v8::FunctionCallbackInfo<v8::Value> &args) {
auto data = args.Data().As<External>();
V8Instance *self = static_cast<V8Instance *>(data->Value());
if (!args[0]->IsArray()) {
std::string err_msg = "shuffle() requires an array as it's argument. You gave: " + std::string(*String::Utf8Value(args[0]->TypeOf(args.GetIsolate())));
args.GetIsolate()->ThrowException(String::NewFromUtf8(args.GetIsolate(), err_msg.c_str(), NewStringType::kNormal).ToLocalChecked());
}
else {
Local<Array> given_arr = Local<Array>::Cast(args[0]);
const int length = given_arr->Length();
Local<Array> return_arr = Array::New(args.GetIsolate(), length);
std::vector<Local<Value>> cpp_arr;
for (uint32_t i = 0; i < given_arr->Length(); i++) {
cpp_arr.push_back(given_arr->Get(i));
}
std::shuffle(cpp_arr.begin(), cpp_arr.end(), self->rng);
for (uint32_t i = 0; i < given_arr->Length(); i++) {
return_arr->Set(i, cpp_arr[i]);
}
args.GetReturnValue().Set(return_arr);
}
}
void V8Instance::clean_up() {
Logger::write("[v8] Cleaning up", Logger::LogLevel::Debug);
isolate->Exit();
isolate->Dispose();
}
void V8Instance::reload() {
clean_up();
create();
}
void V8Instance::exec_js(std::string js, DiscordObjects::Channel *channel, DiscordObjects::GuildMember *sender, std::string args) {
HandleScope handle_scope(isolate);
Local<Context> context = Local<Context>::New(isolate, context_);
Context::Scope context_scope(context);
context->Global()->Set(
String::NewFromUtf8(isolate, "input", NewStringType::kNormal).ToLocalChecked(),
String::NewFromUtf8(isolate, args.c_str(), NewStringType::kNormal).ToLocalChecked()
);
Local<Object> user_obj = wrap_user(sender);
context->Global()->Set(
String::NewFromUtf8(isolate, "user", NewStringType::kNormal).ToLocalChecked(),
user_obj
);
Local<Object> channel_obj = wrap_user(sender);
context->Global()->Set(
String::NewFromUtf8(isolate, "user", NewStringType::kNormal).ToLocalChecked(),
user_obj
);
// TODO: 'message' object here too, although it's fairly pointless
current_sender = sender;
current_channel = channel;
Logger::write("[v8] Preparing JS (guild " + (*guilds)[guild_id].id + ", channel " + channel->id + ")", Logger::LogLevel::Debug);
Local<String> source = String::NewFromUtf8(isolate, js.c_str(), NewStringType::kNormal).ToLocalChecked();
// compile
Logger::write("[v8] Isolate nullptr? " + std::to_string(isolate == nullptr) + " Context empty? " + std::to_string(context.IsEmpty()), Logger::LogLevel::Debug);
TryCatch compile_try_catch(isolate);
Local<Script> script;
auto begin = std::chrono::steady_clock::now();
if (!Script::Compile(context, source).ToLocal(&script)) {
String::Utf8Value error(compile_try_catch.Exception());
std::string err_msg = *error;
Logger::write("[v8] Compilation error: " + err_msg, Logger::LogLevel::Debug);
DiscordAPI::send_message(channel->id, ":warning: **Compilation error:** `" + err_msg + "`");
return;
}
TryCatch run_try_catch(isolate);
MaybeLocal<Value> v = script->Run(context);
if (v.IsEmpty()) {
String::Utf8Value error(run_try_catch.Exception());
std::string err_msg = *error;
Logger::write("[v8] Runtime error: " + err_msg, Logger::LogLevel::Debug);
DiscordAPI::send_message(channel->id, ":warning: **Runtime error:** `" + err_msg + "`");
}
auto end = std::chrono::steady_clock::now();
long long time_taken = std::chrono::duration_cast<std::chrono::milliseconds>(end - begin).count();
Logger::write("[v8] Script compiled and run in " + std::to_string(time_taken) + "ms", Logger::LogLevel::Debug);
current_sender = nullptr;
current_channel = nullptr;
if (print_text != "") {
DiscordAPI::send_message(channel->id, print_text);
print_text = "";
}
}