fix: work around magic storage locator sync bug

This commit is contained in:
Jack Bond-Preston 2022-11-23 03:14:48 +00:00
parent 87378aeb00
commit 0e4aa1caa5
Signed by: jack
GPG Key ID: 010071F1482BA852
2 changed files with 60 additions and 1 deletions

View File

@ -1,15 +1,21 @@
using MagicStorage.Items; using MagicStorage.Items;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO;
using System.Linq;
using Terraria; using Terraria;
using Terraria.DataStructures;
using Terraria.GameContent.Creative; using Terraria.GameContent.Creative;
using Terraria.ID; using Terraria.ID;
using Terraria.Localization; using Terraria.Localization;
using Terraria.ModLoader; using Terraria.ModLoader;
using Terraria.ModLoader.IO;
namespace MagicStorageVoidBag.Items { namespace MagicStorageVoidBag.Items {
[ExtendsFromMod("MagicStorage")] [ExtendsFromMod("MagicStorage")]
public class MSVoidBag : PortableAccess { public class MSVoidBag : PortableAccess {
[CloneByReference]
internal Dictionary<string, Point16> locationsByWorld = new();
public override void SetStaticDefaults() { public override void SetStaticDefaults() {
CreativeItemSacrificesCatalog.Instance.SacrificeCountNeededByItemId[Type] = 1; CreativeItemSacrificesCatalog.Instance.SacrificeCountNeededByItemId[Type] = 1;
@ -24,6 +30,9 @@ namespace MagicStorageVoidBag.Items {
Item.useAnimation = 28; Item.useAnimation = 28;
Item.useTime = 28; Item.useTime = 28;
Item.value = Item.sellPrice(gold: 10); Item.value = Item.sellPrice(gold: 10);
location = Point16.NegativeOne;
locationsByWorld[Main.worldName] = location;
} }
public override void ModifyTooltips(List<TooltipLine> lines) { public override void ModifyTooltips(List<TooltipLine> lines) {
@ -43,5 +52,55 @@ namespace MagicStorageVoidBag.Items {
recipe.AddIngredient(ItemID.VoidLens); recipe.AddIngredient(ItemID.VoidLens);
recipe.Register(); recipe.Register();
} }
public override void UpdateInventory(Player player) {
if (!locationsByWorld.ContainsKey(Main.worldName) || location != locationsByWorld[Main.worldName]) {
locationsByWorld[Main.worldName] = location;
if (Main.netMode == NetmodeID.MultiplayerClient) {
int p = Array.IndexOf(Main.player, player);
int i = Array.IndexOf(player.inventory, Item);
if (p >= 0 && i >= 0) {
NetMessage.SendData(MessageID.SyncEquipment, -1, -1, null, p, i, player.inventory[i].prefix);
}
}
}
}
public override void SaveData(TagCompound tag) {
tag["X"] = location.X;
tag["Y"] = location.Y;
tag["version"] = SAVE_VERSION;
tag["locations"] = locationsByWorld
.Select(kvp => new TagCompound() {
["world"] = kvp.Key,
["X"] = kvp.Value.X,
["Y"] = kvp.Value.Y
})
.ToList();
}
public override void LoadData(TagCompound tag) {
if (tag.GetInt("version") < SAVE_VERSION || tag.GetList<TagCompound>("locations") is not List<TagCompound> locations) {
location = new Point16(tag.GetShort("X"), tag.GetShort("Y"));
locationsByWorld[Main.worldName] = location;
} else {
locationsByWorld = locations.ToDictionary(t => t.GetString("world"), t => new Point16(t.GetShort("X"), t.GetShort("Y")));
if (locationsByWorld.ContainsKey(Main.worldName)) {
location = locationsByWorld[Main.worldName];
}
}
}
public override void NetSend(BinaryWriter writer) {
writer.Write(location.X);
writer.Write(location.Y);
}
public override void NetReceive(BinaryReader reader) {
location = new Point16(reader.ReadInt16(), reader.ReadInt16());
locationsByWorld[Main.worldName] = location;
}
} }
} }

View File

@ -1,6 +1,6 @@
displayName = MagicStorage Void Bag displayName = MagicStorage Void Bag
author = jack author = jack
version = 1.4 version = 1.5
modReferences = MagicStorage modReferences = MagicStorage
sortAfter = MagicStorage sortAfter = MagicStorage
includeSource = true includeSource = true