fix: hook vanilla void bag logic to fix various issues
- rewrite most logic - remove GlobalItem - use a hook for changing StorageHeart.RightClick instead of manual IL edit
This commit is contained in:
parent
2c54d4575c
commit
ff2bf51bc0
62
Hooks/GetItemVoidVaultHook.cs
Normal file
62
Hooks/GetItemVoidVaultHook.cs
Normal file
@ -0,0 +1,62 @@
|
||||
using MagicStorage;
|
||||
using MagicStorage.Components;
|
||||
using MagicStorageVoidBag.Items;
|
||||
using System.Linq;
|
||||
using Terraria;
|
||||
using Terraria.Audio;
|
||||
using Terraria.DataStructures;
|
||||
using Terraria.GameContent.Achievements;
|
||||
using Terraria.ID;
|
||||
using Terraria.ModLoader;
|
||||
|
||||
namespace MagicStorageVoidBag.Hooks {
|
||||
internal class GetItemVoidVaultHook {
|
||||
private static readonly log4net.ILog Logger = MagicStorageVoidBag.Instance.Logger;
|
||||
public static bool Hook(On.Terraria.Player.orig_GetItem_VoidVault orig, Player player, int plr, Item[] inventory, Item newItem, GetItemSettings settings, Item returnItem) {
|
||||
var i = player.inventory.FirstOrDefault(i => i.type == ModContent.ItemType<MSVoidBag>(), null);
|
||||
|
||||
newItem = newItem.Clone();
|
||||
|
||||
if (i == null) goto original;
|
||||
|
||||
var bag = (MSVoidBag)i.ModItem;
|
||||
|
||||
if (bag.location.X < 0 || bag.location.Y < 0) goto original;
|
||||
|
||||
Tile tile = Main.tile[bag.location.X, bag.location.Y];
|
||||
|
||||
if (!tile.HasTile || tile.TileType != ModContent.TileType<StorageHeart>() || tile.TileFrameX != 0 || tile.TileFrameY != 0) goto original;
|
||||
if (!TileEntity.ByPosition.TryGetValue(bag.location, out TileEntity te)) goto original;
|
||||
if (te.type != ModContent.TileEntityType<TEStorageHeart>()) goto original;
|
||||
|
||||
TEStorageHeart heart = (TEStorageHeart)te;
|
||||
|
||||
heart.TryDeposit(returnItem);
|
||||
heart.ResetCompactStage();
|
||||
StorageGUI.modSearchBox.OnChanged();
|
||||
|
||||
if (returnItem.stack != newItem.stack) {
|
||||
if (newItem.IsACoin) {
|
||||
SoundEngine.PlaySound(SoundID.CoinPickup, player.position);
|
||||
} else {
|
||||
SoundEngine.PlaySound(SoundID.Grab, player.position);
|
||||
}
|
||||
|
||||
if (!settings.NoText) {
|
||||
PopupText.NewText(PopupTextContext.ItemPickupToVoidContainer, newItem, returnItem.stack, noStack: false, settings.LongText);
|
||||
}
|
||||
|
||||
AchievementsHelper.NotifyItemPickup(player, returnItem);
|
||||
}
|
||||
|
||||
if (returnItem.stack == 0) return true;
|
||||
|
||||
original:
|
||||
if (player.HasItem(ItemID.VoidLens)) {
|
||||
return orig(player, plr, inventory, newItem, settings, returnItem);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
45
Hooks/ItemSpaceForCofveveHook.cs
Normal file
45
Hooks/ItemSpaceForCofveveHook.cs
Normal file
@ -0,0 +1,45 @@
|
||||
using MagicStorage.Components;
|
||||
using MagicStorageVoidBag.Items;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Terraria;
|
||||
using Terraria.DataStructures;
|
||||
using Terraria.ModLoader;
|
||||
using MagicStorage;
|
||||
using Terraria.ID;
|
||||
|
||||
namespace MagicStorageVoidBag.Hooks {
|
||||
internal class ItemSpaceForCofveveHook {
|
||||
private static readonly log4net.ILog Logger = MagicStorageVoidBag.Instance.Logger;
|
||||
|
||||
// Despite the constant negative press cofveve
|
||||
public static bool Hook(On.Terraria.Player.orig_ItemSpaceForCofveve orig, Player player, Item newItem) {
|
||||
var i = player.inventory.FirstOrDefault(i => i.type == ModContent.ItemType<MSVoidBag>(), null);
|
||||
if (i == null) goto original;
|
||||
|
||||
newItem = newItem.Clone();
|
||||
|
||||
var bag = (MSVoidBag)i.ModItem;
|
||||
|
||||
if (bag.location.X < 0 || bag.location.Y < 0) goto original;
|
||||
|
||||
Tile tile = Main.tile[bag.location.X, bag.location.Y];
|
||||
|
||||
if (!tile.HasTile || tile.TileType != ModContent.TileType<StorageHeart>() || tile.TileFrameX != 0 || tile.TileFrameY != 0) goto original;
|
||||
if (!TileEntity.ByPosition.TryGetValue(bag.location, out TileEntity te)) goto original;
|
||||
if (te.type != ModContent.TileEntityType<TEStorageHeart>()) goto original;
|
||||
|
||||
if (Utility.HeartHasSpaceFor(newItem, (TEStorageHeart)te)) return true;
|
||||
|
||||
original:
|
||||
if (player.HasItem(ItemID.VoidLens)) {
|
||||
return orig(player, newItem);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
33
Hooks/StorageHeartRightClickHook.cs
Normal file
33
Hooks/StorageHeartRightClickHook.cs
Normal file
@ -0,0 +1,33 @@
|
||||
using MagicStorage.Components;
|
||||
using MagicStorageVoidBag.Items;
|
||||
using Terraria;
|
||||
using Terraria.DataStructures;
|
||||
using Terraria.Localization;
|
||||
using Terraria.ModLoader;
|
||||
|
||||
|
||||
namespace MagicStorageVoidBag.Hooks {
|
||||
internal class StorageHeartRightClickHook {
|
||||
private static readonly log4net.ILog Logger = MagicStorageVoidBag.Instance.Logger;
|
||||
public static bool Hook(On.MagicStorage.Components.StorageHeart.orig_RightClick orig, StorageHeart heart, int i, int j) {
|
||||
// https://github.com/blushiemagic/MagicStorage/blob/1.4-stable/Components/StorageHeart.cs#L23
|
||||
Player player = Main.LocalPlayer;
|
||||
Item item = player.HeldItem;
|
||||
if (item.type == ModContent.ItemType<MSVoidBag>()) {
|
||||
if (Main.tile[i, j].TileFrameX % 36 == 18) i--;
|
||||
if (Main.tile[i, j].TileFrameY % 36 == 18) j--;
|
||||
|
||||
MSVoidBag bag = (MSVoidBag)item.ModItem;
|
||||
bag.location = new Point16(i, j);
|
||||
if (player.selectedItem == 58) {
|
||||
Main.mouseItem = item.Clone();
|
||||
}
|
||||
|
||||
Main.NewText(Language.GetTextValue("Mods.MagicStorage.LocatorSet", i, j));
|
||||
return true;
|
||||
}
|
||||
|
||||
return orig(heart, i, j);
|
||||
}
|
||||
}
|
||||
}
|
12
ILPatches/ILPatch.cs
Normal file
12
ILPatches/ILPatch.cs
Normal file
@ -0,0 +1,12 @@
|
||||
using MonoMod.Cil;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MagicStorageVoidBag.ILPatches {
|
||||
internal interface ILPatch {
|
||||
public abstract void Patch(ILContext il);
|
||||
}
|
||||
}
|
39
ILPatches/PlayerUpdatePatch.cs
Normal file
39
ILPatches/PlayerUpdatePatch.cs
Normal file
@ -0,0 +1,39 @@
|
||||
using MagicStorageVoidBag.Items;
|
||||
using Mono.Cecil.Cil;
|
||||
using MonoMod.Cil;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Terraria;
|
||||
using Terraria.ModLoader;
|
||||
|
||||
namespace MagicStorageVoidBag.ILPatches {
|
||||
internal class PlayerUpdatePatch : ILPatch {
|
||||
private static readonly log4net.ILog Logger = MagicStorageVoidBag.Instance.Logger;
|
||||
public void Patch(ILContext il) {
|
||||
if (il == null) {
|
||||
Logger.Error("ILContext null!");
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.Debug("Patching Terraria.Player.Update IL...");
|
||||
|
||||
var c = new ILCursor(il);
|
||||
var setterMethod = typeof(Player).GetProperty(nameof(Player.IsVoidVaultEnabled)).GetSetMethod();
|
||||
if (!c.TryGotoNext(i => i.MatchCallOrCallvirt(setterMethod))) {
|
||||
Logger.Warn("Failed to go to next call or callvirt! :(");
|
||||
return;
|
||||
}
|
||||
|
||||
c.Emit(OpCodes.Ldarg_0);
|
||||
c.Emit(OpCodes.Ldc_I4, ModContent.ItemType<MSVoidBag>());
|
||||
var hasItemMethod = typeof(Player).GetMethod(nameof(Player.HasItem));
|
||||
c.Emit(OpCodes.Call, hasItemMethod);
|
||||
c.Emit(OpCodes.Or);
|
||||
|
||||
Logger.Debug("...Complete!");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,38 +0,0 @@
|
||||
using MagicStorage.Components;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Terraria;
|
||||
using Terraria.DataStructures;
|
||||
using Terraria.Localization;
|
||||
using Terraria.ModLoader;
|
||||
|
||||
namespace MagicStorageVoidBag.Items {
|
||||
internal class GlobalItem : Terraria.ModLoader.GlobalItem {
|
||||
public override bool OnPickup(Item item, Player player) {
|
||||
var i = player.inventory.Where(i => i.type == ModContent.ItemType<MSVoidBag>()).DefaultIfEmpty(null).First();
|
||||
if (i != null && !player.ItemSpace(item).CanTakeItem) {
|
||||
var bag = (MSVoidBag)i.ModItem;
|
||||
|
||||
if (bag.location.X < 0 || bag.location.Y < 0) return false;
|
||||
|
||||
Tile tile = Main.tile[bag.location.X, bag.location.Y];
|
||||
|
||||
if (!tile.HasTile || tile.TileType != ModContent.TileType<StorageHeart>() || tile.TileFrameX != 0 || tile.TileFrameY != 0) return false;
|
||||
if (!TileEntity.ByPosition.TryGetValue(bag.location, out TileEntity te)) return false;
|
||||
if (te.type != ModContent.TileEntityType<TEStorageHeart>()) return false;
|
||||
|
||||
TEStorageHeart heart = (TEStorageHeart)te;
|
||||
|
||||
int oldStack = item.stack;
|
||||
heart.TryDeposit(item);
|
||||
if (item.stack == 0) return true;
|
||||
|
||||
}
|
||||
|
||||
return base.OnPickup(item, player);
|
||||
}
|
||||
}
|
||||
}
|
@ -11,33 +11,6 @@ namespace MagicStorageVoidBag.Items {
|
||||
[ExtendsFromMod("MagicStorage")]
|
||||
public class MSVoidBag : PortableAccess {
|
||||
|
||||
/*
|
||||
Code here largely thanks to original MagicStorage source, which can be found at
|
||||
https://github.com/blushiemagic/MagicStorage/
|
||||
License:
|
||||
MIT License
|
||||
|
||||
Copyright(c) 2017 Kaylee Minsuh Kim
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files(the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
public override void SetStaticDefaults() {
|
||||
CreativeItemSacrificesCatalog.Instance.SacrificeCountNeededByItemId[Type] = 1;
|
||||
}
|
||||
|
23
MagicStorage-LICENSE.txt
Normal file
23
MagicStorage-LICENSE.txt
Normal file
@ -0,0 +1,23 @@
|
||||
This mod uses various pieces of code from the original MagicStorage mod, the license for which is below:
|
||||
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2017 Kaylee Minsuh Kim
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
@ -1,57 +1,31 @@
|
||||
using Mono.Cecil.Cil;
|
||||
using Mono.Cecil;
|
||||
using MonoMod.Cil;
|
||||
|
||||
using Terraria.ModLoader;
|
||||
using MagicStorageVoidBag.Items;
|
||||
using MagicStorageVoidBag.ILPatches;
|
||||
using MagicStorageVoidBag.Hooks;
|
||||
|
||||
namespace MagicStorageVoidBag {
|
||||
public class MagicStorageVoidBag : Mod {
|
||||
public static MagicStorageVoidBag Instance => ModContent.GetInstance<MagicStorageVoidBag>();
|
||||
|
||||
// IL Patches
|
||||
private PlayerUpdatePatch playerUpdatePatch = new();
|
||||
|
||||
public override void Load() {
|
||||
IL.MagicStorage.Components.StorageHeart.RightClick += HeartRightClickPatch;
|
||||
IL.Terraria.Player.Update += playerUpdatePatch.Patch;
|
||||
|
||||
On.Terraria.Player.GetItem_VoidVault += GetItemVoidVaultHook.Hook;
|
||||
On.Terraria.Player.ItemSpaceForCofveve += ItemSpaceForCofveveHook.Hook;
|
||||
On.MagicStorage.Components.StorageHeart.RightClick += StorageHeartRightClickHook.Hook;
|
||||
}
|
||||
|
||||
public override void Unload() {
|
||||
IL.Terraria.Player.Update -= playerUpdatePatch.Patch;
|
||||
|
||||
On.Terraria.Player.GetItem_VoidVault -= GetItemVoidVaultHook.Hook;
|
||||
On.Terraria.Player.ItemSpaceForCofveve -= ItemSpaceForCofveveHook.Hook;
|
||||
On.MagicStorage.Components.StorageHeart.RightClick -= StorageHeartRightClickHook.Hook;
|
||||
|
||||
base.Unload();
|
||||
}
|
||||
|
||||
// Patch MagicStorage IL to change the Storage Heart right click handler to also work with
|
||||
// MSVoidBag.
|
||||
private void HeartRightClickPatch(ILContext il) {
|
||||
if (il == null) {
|
||||
Logger.Error("ILContext null!");
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.Debug("Patching MagicStorage IL...");
|
||||
|
||||
var c = new ILCursor(il);
|
||||
|
||||
if (!c.TryGotoNext(i => i.MatchCallOrCallvirt("Terraria.ModLoader.ModContent", "ItemType"))) {
|
||||
Logger.Warn("IL patching failed! :(");
|
||||
}
|
||||
c = c.GotoPrev().GotoPrev();
|
||||
|
||||
var c2 = c.Clone();
|
||||
|
||||
// copy IL up to call
|
||||
while (c2.Next.OpCode != OpCodes.Call) {
|
||||
if (c2.Next.Operand != null) {
|
||||
c.Emit(c2.Next.OpCode, c2.Next.Operand);
|
||||
} else {
|
||||
c.Emit(c2.Next.OpCode);
|
||||
}
|
||||
|
||||
c2 = c2.GotoNext();
|
||||
}
|
||||
|
||||
var method = typeof(ModContent).GetMethod("ItemType").MakeGenericMethod(typeof(MSVoidBag));
|
||||
|
||||
c.Emit(c2.Next.OpCode, method);
|
||||
c2.GotoNext();
|
||||
c.Emit(c2.Next.OpCode, c2.Next.Operand);
|
||||
|
||||
Logger.Debug("...MagicStorage IL patching complete!");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\tModLoader.targets" />
|
||||
<Import Project="../tModLoader.targets" />
|
||||
<PropertyGroup>
|
||||
<AssemblyName>MagicStorageVoidBag</AssemblyName>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
@ -12,10 +12,10 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="MagicStorage">
|
||||
<HintPath>..\Mod Libraries\MagicStorage.dll</HintPath>
|
||||
<HintPath>../Mod Libraries/MagicStorage.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="MMHOOK_MagicStorage">
|
||||
<HintPath>lib\MMHOOK_MagicStorage.dll</HintPath>
|
||||
<Reference Include="MagicStorageHooks">
|
||||
<HintPath>lib\MagicStorageHooks.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
</Project>
|
25
Utility.cs
Normal file
25
Utility.cs
Normal file
@ -0,0 +1,25 @@
|
||||
using MagicStorage;
|
||||
using MagicStorage.Components;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Terraria;
|
||||
|
||||
namespace MagicStorageVoidBag {
|
||||
internal static class Utility {
|
||||
internal static bool HeartHasSpaceFor(Item newItem, TEStorageHeart heart) {
|
||||
foreach (TEAbstractStorageUnit storageUnit in heart.GetStorageUnits()) {
|
||||
if (!storageUnit.Inactive) {
|
||||
var unitItems = storageUnit.GetItems();
|
||||
|
||||
if (!storageUnit.IsFull) return true;
|
||||
if (storageUnit.HasSpaceInStackFor(newItem)) return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,8 +1,8 @@
|
||||
displayName = MagicStorage Void Bag
|
||||
author = jack
|
||||
version = 0.3
|
||||
version = 1.1
|
||||
modReferences = MagicStorage
|
||||
dllReferences = MMHOOK_MagicStorage
|
||||
dllReferences = MagicStorageHooks
|
||||
sortAfter = MagicStorage
|
||||
includeSource = true
|
||||
homepage = https://github.com/jackbondpreston/MagicStorageVoidBag
|
||||
|
@ -1,2 +1,4 @@
|
||||
Adds an upgraded void bag that combines functionality of the Void Bag and Portable Remote Storage Access, by putting items into a magic storage system when your inventory is full (and allowing remote access as usual).
|
||||
This item is crafted by combining a Void Bag with a Portable Remote Storage Access. To link it with your storage system, right click the Storage Heart with the bag equipped.
|
||||
This item is crafted by combining a Void Bag with a Portable Remote Storage Access. To link it with your storage system, right click the Storage Heart with the bag equipped.
|
||||
|
||||
Thanks to the original MagicStorage mod for some code and of course the functionality of the original mod!
|
Binary file not shown.
BIN
lib/MagicStorageHooks.dll
Normal file
BIN
lib/MagicStorageHooks.dll
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user