fix: hook vanilla void bag logic to fix various issues
- rewrite most logic - remove GlobalItem - use a hook for changing StorageHeart.RightClick instead of manual IL edit
This commit is contained in:
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2c54d4575c
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ff2bf51bc0
62
Hooks/GetItemVoidVaultHook.cs
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62
Hooks/GetItemVoidVaultHook.cs
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@ -0,0 +1,62 @@
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using MagicStorage;
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using MagicStorage.Components;
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using MagicStorageVoidBag.Items;
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using System.Linq;
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using Terraria;
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using Terraria.Audio;
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using Terraria.DataStructures;
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using Terraria.GameContent.Achievements;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace MagicStorageVoidBag.Hooks {
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internal class GetItemVoidVaultHook {
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private static readonly log4net.ILog Logger = MagicStorageVoidBag.Instance.Logger;
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public static bool Hook(On.Terraria.Player.orig_GetItem_VoidVault orig, Player player, int plr, Item[] inventory, Item newItem, GetItemSettings settings, Item returnItem) {
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var i = player.inventory.FirstOrDefault(i => i.type == ModContent.ItemType<MSVoidBag>(), null);
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newItem = newItem.Clone();
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if (i == null) goto original;
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var bag = (MSVoidBag)i.ModItem;
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if (bag.location.X < 0 || bag.location.Y < 0) goto original;
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Tile tile = Main.tile[bag.location.X, bag.location.Y];
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if (!tile.HasTile || tile.TileType != ModContent.TileType<StorageHeart>() || tile.TileFrameX != 0 || tile.TileFrameY != 0) goto original;
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if (!TileEntity.ByPosition.TryGetValue(bag.location, out TileEntity te)) goto original;
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if (te.type != ModContent.TileEntityType<TEStorageHeart>()) goto original;
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TEStorageHeart heart = (TEStorageHeart)te;
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heart.TryDeposit(returnItem);
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heart.ResetCompactStage();
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StorageGUI.modSearchBox.OnChanged();
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if (returnItem.stack != newItem.stack) {
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if (newItem.IsACoin) {
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SoundEngine.PlaySound(SoundID.CoinPickup, player.position);
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} else {
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SoundEngine.PlaySound(SoundID.Grab, player.position);
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}
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if (!settings.NoText) {
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PopupText.NewText(PopupTextContext.ItemPickupToVoidContainer, newItem, returnItem.stack, noStack: false, settings.LongText);
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}
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AchievementsHelper.NotifyItemPickup(player, returnItem);
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}
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if (returnItem.stack == 0) return true;
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original:
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if (player.HasItem(ItemID.VoidLens)) {
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return orig(player, plr, inventory, newItem, settings, returnItem);
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} else {
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return false;
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}
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}
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}
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}
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45
Hooks/ItemSpaceForCofveveHook.cs
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45
Hooks/ItemSpaceForCofveveHook.cs
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@ -0,0 +1,45 @@
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using MagicStorage.Components;
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using MagicStorageVoidBag.Items;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ModLoader;
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using MagicStorage;
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using Terraria.ID;
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namespace MagicStorageVoidBag.Hooks {
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internal class ItemSpaceForCofveveHook {
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private static readonly log4net.ILog Logger = MagicStorageVoidBag.Instance.Logger;
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// Despite the constant negative press cofveve
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public static bool Hook(On.Terraria.Player.orig_ItemSpaceForCofveve orig, Player player, Item newItem) {
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var i = player.inventory.FirstOrDefault(i => i.type == ModContent.ItemType<MSVoidBag>(), null);
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if (i == null) goto original;
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newItem = newItem.Clone();
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var bag = (MSVoidBag)i.ModItem;
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if (bag.location.X < 0 || bag.location.Y < 0) goto original;
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Tile tile = Main.tile[bag.location.X, bag.location.Y];
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if (!tile.HasTile || tile.TileType != ModContent.TileType<StorageHeart>() || tile.TileFrameX != 0 || tile.TileFrameY != 0) goto original;
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if (!TileEntity.ByPosition.TryGetValue(bag.location, out TileEntity te)) goto original;
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if (te.type != ModContent.TileEntityType<TEStorageHeart>()) goto original;
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if (Utility.HeartHasSpaceFor(newItem, (TEStorageHeart)te)) return true;
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original:
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if (player.HasItem(ItemID.VoidLens)) {
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return orig(player, newItem);
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} else {
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return false;
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}
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}
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}
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}
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33
Hooks/StorageHeartRightClickHook.cs
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33
Hooks/StorageHeartRightClickHook.cs
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using MagicStorage.Components;
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using MagicStorageVoidBag.Items;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.Localization;
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using Terraria.ModLoader;
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namespace MagicStorageVoidBag.Hooks {
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internal class StorageHeartRightClickHook {
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private static readonly log4net.ILog Logger = MagicStorageVoidBag.Instance.Logger;
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public static bool Hook(On.MagicStorage.Components.StorageHeart.orig_RightClick orig, StorageHeart heart, int i, int j) {
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// https://github.com/blushiemagic/MagicStorage/blob/1.4-stable/Components/StorageHeart.cs#L23
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Player player = Main.LocalPlayer;
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Item item = player.HeldItem;
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if (item.type == ModContent.ItemType<MSVoidBag>()) {
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if (Main.tile[i, j].TileFrameX % 36 == 18) i--;
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if (Main.tile[i, j].TileFrameY % 36 == 18) j--;
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MSVoidBag bag = (MSVoidBag)item.ModItem;
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bag.location = new Point16(i, j);
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if (player.selectedItem == 58) {
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Main.mouseItem = item.Clone();
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}
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Main.NewText(Language.GetTextValue("Mods.MagicStorage.LocatorSet", i, j));
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return true;
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}
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return orig(heart, i, j);
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}
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}
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}
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12
ILPatches/ILPatch.cs
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12
ILPatches/ILPatch.cs
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using MonoMod.Cil;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace MagicStorageVoidBag.ILPatches {
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internal interface ILPatch {
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public abstract void Patch(ILContext il);
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}
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}
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39
ILPatches/PlayerUpdatePatch.cs
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39
ILPatches/PlayerUpdatePatch.cs
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using MagicStorageVoidBag.Items;
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using Mono.Cecil.Cil;
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using MonoMod.Cil;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Terraria;
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using Terraria.ModLoader;
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namespace MagicStorageVoidBag.ILPatches {
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internal class PlayerUpdatePatch : ILPatch {
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private static readonly log4net.ILog Logger = MagicStorageVoidBag.Instance.Logger;
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public void Patch(ILContext il) {
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if (il == null) {
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Logger.Error("ILContext null!");
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return;
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}
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Logger.Debug("Patching Terraria.Player.Update IL...");
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var c = new ILCursor(il);
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var setterMethod = typeof(Player).GetProperty(nameof(Player.IsVoidVaultEnabled)).GetSetMethod();
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if (!c.TryGotoNext(i => i.MatchCallOrCallvirt(setterMethod))) {
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Logger.Warn("Failed to go to next call or callvirt! :(");
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return;
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}
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c.Emit(OpCodes.Ldarg_0);
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c.Emit(OpCodes.Ldc_I4, ModContent.ItemType<MSVoidBag>());
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var hasItemMethod = typeof(Player).GetMethod(nameof(Player.HasItem));
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c.Emit(OpCodes.Call, hasItemMethod);
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c.Emit(OpCodes.Or);
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Logger.Debug("...Complete!");
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}
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}
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}
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@ -1,38 +0,0 @@
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using MagicStorage.Components;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.Localization;
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using Terraria.ModLoader;
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namespace MagicStorageVoidBag.Items {
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internal class GlobalItem : Terraria.ModLoader.GlobalItem {
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public override bool OnPickup(Item item, Player player) {
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var i = player.inventory.Where(i => i.type == ModContent.ItemType<MSVoidBag>()).DefaultIfEmpty(null).First();
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if (i != null && !player.ItemSpace(item).CanTakeItem) {
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var bag = (MSVoidBag)i.ModItem;
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if (bag.location.X < 0 || bag.location.Y < 0) return false;
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Tile tile = Main.tile[bag.location.X, bag.location.Y];
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if (!tile.HasTile || tile.TileType != ModContent.TileType<StorageHeart>() || tile.TileFrameX != 0 || tile.TileFrameY != 0) return false;
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if (!TileEntity.ByPosition.TryGetValue(bag.location, out TileEntity te)) return false;
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if (te.type != ModContent.TileEntityType<TEStorageHeart>()) return false;
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TEStorageHeart heart = (TEStorageHeart)te;
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int oldStack = item.stack;
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heart.TryDeposit(item);
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if (item.stack == 0) return true;
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}
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return base.OnPickup(item, player);
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}
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}
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}
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@ -11,33 +11,6 @@ namespace MagicStorageVoidBag.Items {
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[ExtendsFromMod("MagicStorage")]
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public class MSVoidBag : PortableAccess {
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/*
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Code here largely thanks to original MagicStorage source, which can be found at
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https://github.com/blushiemagic/MagicStorage/
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License:
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MIT License
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Copyright(c) 2017 Kaylee Minsuh Kim
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files(the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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public override void SetStaticDefaults() {
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CreativeItemSacrificesCatalog.Instance.SacrificeCountNeededByItemId[Type] = 1;
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}
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23
MagicStorage-LICENSE.txt
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23
MagicStorage-LICENSE.txt
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This mod uses various pieces of code from the original MagicStorage mod, the license for which is below:
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MIT License
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Copyright (c) 2017 Kaylee Minsuh Kim
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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@ -1,57 +1,31 @@
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using Mono.Cecil.Cil;
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using Mono.Cecil;
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using MonoMod.Cil;
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using Terraria.ModLoader;
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using MagicStorageVoidBag.Items;
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using MagicStorageVoidBag.ILPatches;
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using MagicStorageVoidBag.Hooks;
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namespace MagicStorageVoidBag {
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public class MagicStorageVoidBag : Mod {
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public static MagicStorageVoidBag Instance => ModContent.GetInstance<MagicStorageVoidBag>();
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// IL Patches
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private PlayerUpdatePatch playerUpdatePatch = new();
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public override void Load() {
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IL.MagicStorage.Components.StorageHeart.RightClick += HeartRightClickPatch;
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IL.Terraria.Player.Update += playerUpdatePatch.Patch;
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On.Terraria.Player.GetItem_VoidVault += GetItemVoidVaultHook.Hook;
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On.Terraria.Player.ItemSpaceForCofveve += ItemSpaceForCofveveHook.Hook;
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On.MagicStorage.Components.StorageHeart.RightClick += StorageHeartRightClickHook.Hook;
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}
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public override void Unload() {
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IL.Terraria.Player.Update -= playerUpdatePatch.Patch;
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On.Terraria.Player.GetItem_VoidVault -= GetItemVoidVaultHook.Hook;
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On.Terraria.Player.ItemSpaceForCofveve -= ItemSpaceForCofveveHook.Hook;
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On.MagicStorage.Components.StorageHeart.RightClick -= StorageHeartRightClickHook.Hook;
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base.Unload();
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}
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// Patch MagicStorage IL to change the Storage Heart right click handler to also work with
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// MSVoidBag.
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private void HeartRightClickPatch(ILContext il) {
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if (il == null) {
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Logger.Error("ILContext null!");
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return;
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}
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Logger.Debug("Patching MagicStorage IL...");
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var c = new ILCursor(il);
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if (!c.TryGotoNext(i => i.MatchCallOrCallvirt("Terraria.ModLoader.ModContent", "ItemType"))) {
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Logger.Warn("IL patching failed! :(");
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}
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c = c.GotoPrev().GotoPrev();
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var c2 = c.Clone();
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// copy IL up to call
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while (c2.Next.OpCode != OpCodes.Call) {
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if (c2.Next.Operand != null) {
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c.Emit(c2.Next.OpCode, c2.Next.Operand);
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} else {
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c.Emit(c2.Next.OpCode);
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}
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c2 = c2.GotoNext();
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}
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var method = typeof(ModContent).GetMethod("ItemType").MakeGenericMethod(typeof(MSVoidBag));
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c.Emit(c2.Next.OpCode, method);
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c2.GotoNext();
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c.Emit(c2.Next.OpCode, c2.Next.Operand);
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Logger.Debug("...MagicStorage IL patching complete!");
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}
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}
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}
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<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\tModLoader.targets" />
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<Import Project="../tModLoader.targets" />
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<PropertyGroup>
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<AssemblyName>MagicStorageVoidBag</AssemblyName>
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<TargetFramework>net6.0</TargetFramework>
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@ -12,10 +12,10 @@
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</ItemGroup>
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<ItemGroup>
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<Reference Include="MagicStorage">
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<HintPath>..\Mod Libraries\MagicStorage.dll</HintPath>
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<HintPath>../Mod Libraries/MagicStorage.dll</HintPath>
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</Reference>
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<Reference Include="MMHOOK_MagicStorage">
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<HintPath>lib\MMHOOK_MagicStorage.dll</HintPath>
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<Reference Include="MagicStorageHooks">
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<HintPath>lib\MagicStorageHooks.dll</HintPath>
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</Reference>
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</ItemGroup>
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</Project>
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25
Utility.cs
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25
Utility.cs
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using MagicStorage;
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using MagicStorage.Components;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Terraria;
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namespace MagicStorageVoidBag {
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internal static class Utility {
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internal static bool HeartHasSpaceFor(Item newItem, TEStorageHeart heart) {
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foreach (TEAbstractStorageUnit storageUnit in heart.GetStorageUnits()) {
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if (!storageUnit.Inactive) {
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var unitItems = storageUnit.GetItems();
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if (!storageUnit.IsFull) return true;
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if (storageUnit.HasSpaceInStackFor(newItem)) return true;
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}
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}
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return false;
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}
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}
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}
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displayName = MagicStorage Void Bag
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author = jack
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version = 0.3
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version = 1.1
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modReferences = MagicStorage
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dllReferences = MMHOOK_MagicStorage
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dllReferences = MagicStorageHooks
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sortAfter = MagicStorage
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includeSource = true
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homepage = https://github.com/jackbondpreston/MagicStorageVoidBag
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@ -1,2 +1,4 @@
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Adds an upgraded void bag that combines functionality of the Void Bag and Portable Remote Storage Access, by putting items into a magic storage system when your inventory is full (and allowing remote access as usual).
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This item is crafted by combining a Void Bag with a Portable Remote Storage Access. To link it with your storage system, right click the Storage Heart with the bag equipped.
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Thanks to the original MagicStorage mod for some code and of course the functionality of the original mod!
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BIN
lib/MagicStorageHooks.dll
Normal file
BIN
lib/MagicStorageHooks.dll
Normal file
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