MagicStorageVoidBag/ILPatches/PlayerUpdatePatch.cs
Jack Bond-Preston ff2bf51bc0
fix: hook vanilla void bag logic to fix various issues
- rewrite most logic
- remove GlobalItem
- use a hook for changing StorageHeart.RightClick instead of manual IL edit
2022-07-04 12:01:09 +01:00

40 lines
1.3 KiB
C#

using MagicStorageVoidBag.Items;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Terraria;
using Terraria.ModLoader;
namespace MagicStorageVoidBag.ILPatches {
internal class PlayerUpdatePatch : ILPatch {
private static readonly log4net.ILog Logger = MagicStorageVoidBag.Instance.Logger;
public void Patch(ILContext il) {
if (il == null) {
Logger.Error("ILContext null!");
return;
}
Logger.Debug("Patching Terraria.Player.Update IL...");
var c = new ILCursor(il);
var setterMethod = typeof(Player).GetProperty(nameof(Player.IsVoidVaultEnabled)).GetSetMethod();
if (!c.TryGotoNext(i => i.MatchCallOrCallvirt(setterMethod))) {
Logger.Warn("Failed to go to next call or callvirt! :(");
return;
}
c.Emit(OpCodes.Ldarg_0);
c.Emit(OpCodes.Ldc_I4, ModContent.ItemType<MSVoidBag>());
var hasItemMethod = typeof(Player).GetMethod(nameof(Player.HasItem));
c.Emit(OpCodes.Call, hasItemMethod);
c.Emit(OpCodes.Or);
Logger.Debug("...Complete!");
}
}
}