Toast/TriviaBot/bot/js/CommandHelper.cpp

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#include "CommandHelper.hpp"
#include <iostream>
#include <algorithm>
#include <sqlite3.h>
2016-08-04 17:39:48 +01:00
#include "../Logger.hpp"
namespace CommandHelper {
std::vector<Command> commands;
void init() {
sqlite3 *db; int return_code;
return_code = sqlite3_open("bot/db/trivia.db", &db);
std::string sql = "SELECT GuildID, CommandName, Script FROM CustomJS";
sqlite3_stmt *stmt;
return_code = sqlite3_prepare_v2(db, sql.c_str(), -1, &stmt, 0);
while (return_code != SQLITE_DONE) {
return_code = sqlite3_step(stmt);
if (return_code == SQLITE_ROW) {
std::string guild_id = reinterpret_cast<const char *>(sqlite3_column_text(stmt, 0));
std::string command_name = reinterpret_cast<const char *>(sqlite3_column_text(stmt, 1));
std::string script = reinterpret_cast<const char *>(sqlite3_column_text(stmt, 2));
commands.push_back({ guild_id, command_name, script });
}
else if (return_code != SQLITE_DONE) {
sqlite3_finalize(stmt);
std::cerr << "SQLite error." << std::endl;
return;
}
}
Logger::write(std::to_string(commands.size()) + " custom command(s) loaded", Logger::LogLevel::Info);
sqlite3_finalize(stmt);
sqlite3_close(db);
}
bool return_code_ok(int return_code) {
// TODO: NotLikeThis
if (return_code != SQLITE_OK) {
Logger::write("SQLite error", Logger::LogLevel::Severe);
return false;
}
return true;
}
bool get_command(std::string guild_id, std::string command_name, Command &command) {
auto check_lambda = [guild_id, command_name](const Command &c) {
return guild_id == c.guild_id && command_name == c.command_name;
};
auto it = std::find_if(commands.begin(), commands.end(), check_lambda);
if (it == commands.end()) {
command = {};
return false;
}
else {
command = { it->guild_id, it->command_name, it->script };
return true;
}
}
// returns: 0 error, 1 inserted, 2 updated
int insert_command(std::string guild_id, std::string command_name, std::string script) {
// TODO: if script empty, delete command
Command command{ guild_id, command_name, script };
int ret_value;
std::string sql;
if (command_in_db(guild_id, command_name)) {
sql = "UPDATE CustomJS SET Script=?1 WHERE GuildID=?2 AND CommandName=?3;";
Logger::write("Command already exists, updating.", Logger::LogLevel::Debug);
ret_value = 2;
}
else {
sql = "INSERT INTO CustomJS(Script, GuildID, CommandName) VALUES (?1, ?2, ?3);";
Logger::write("Inserting new command.", Logger::LogLevel::Debug);
ret_value = 1;
}
sqlite3 *db; int return_code;
return_code = sqlite3_open("bot/db/trivia.db", &db);
if (!return_code_ok(return_code)) return 0;
sqlite3_stmt *stmt;
return_code = sqlite3_prepare_v2(db, sql.c_str(), -1, &stmt, 0);
if (!return_code_ok(return_code)) return 0;
return_code = sqlite3_bind_text(stmt, 1, script.c_str(), -1, (sqlite3_destructor_type)-1);
if (!return_code_ok(return_code)) return 0;
return_code = sqlite3_bind_text(stmt, 2, guild_id.c_str(), -1, (sqlite3_destructor_type)-1);
if (!return_code_ok(return_code)) return 0;
return_code = sqlite3_bind_text(stmt, 3, command_name.c_str(), -1, (sqlite3_destructor_type)-1);
if (!return_code_ok(return_code)) return 0;
return_code = sqlite3_step(stmt);
bool success = return_code == SQLITE_DONE;
sqlite3_finalize(stmt);
sqlite3_close(db);
if (success) {
if (ret_value == 1) {
commands.push_back({ guild_id, command_name, script });
}
if (ret_value == 2) {
// update command, don't add
auto check_lambda = [guild_id, command_name](const Command &c) {
return guild_id == c.guild_id && command_name == c.command_name;
};
auto it = std::find_if(commands.begin(), commands.end(), check_lambda);
if (it == commands.end()) {
return 0;
}
else {
it->script = script;
}
}
return ret_value;
}
return 0;
}
bool command_in_db(std::string guild_id, std::string command_name) {
sqlite3 *db; int return_code;
return_code = sqlite3_open("bot/db/trivia.db", &db);
if (!return_code_ok(return_code)) return false;
std::string sql = "SELECT EXISTS(SELECT 1 FROM CustomJS WHERE GuildID=?1 AND CommandName=?2);";
sqlite3_stmt *stmt;
return_code = sqlite3_prepare_v2(db, sql.c_str(), -1, &stmt, 0);
if (!return_code_ok(return_code)) return false;
return_code = sqlite3_bind_text(stmt, 1, guild_id.c_str(), -1, (sqlite3_destructor_type)-1);
if (!return_code_ok(return_code)) return false;
return_code = sqlite3_bind_text(stmt, 2, command_name.c_str(), -1, (sqlite3_destructor_type)-1);
if (!return_code_ok(return_code)) return false;
sqlite3_step(stmt);
bool exists = sqlite3_column_int(stmt, 0) == 1; // returns 1 (true) if exists
sqlite3_finalize(stmt);
sqlite3_close(db);
return exists;
}
}