Basic JS implementation
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@ -10,7 +10,7 @@ extern std::string bot_token;
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GatewayHandler::GatewayHandler() {
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last_seq = 0;
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ah = new APIHelper();
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ah = std::make_shared<APIHelper>();
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}
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void GatewayHandler::handle_data(std::string data, client &c, websocketpp::connection_hdl &hdl) {
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@ -68,14 +68,7 @@ void GatewayHandler::on_dispatch(json decoded, client &c, websocketpp::connectio
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}
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else if (event_name == "GUILD_CREATE") {
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std::string guild_id = data["id"];
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try {
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guilds[guild_id] = std::make_unique<DiscordObjects::Guild>(data);
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}
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catch (std::domain_error err) {
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// this doesn't even work
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c.get_alog().write(websocketpp::log::elevel::rerror, "Domain error");
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}
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guilds[guild_id] = std::make_unique<DiscordObjects::Guild>(data);
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c.get_alog().write(websocketpp::log::alevel::app, "Loaded guild: " + guilds[guild_id]->name);
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@ -87,6 +80,11 @@ void GatewayHandler::on_dispatch(json decoded, client &c, websocketpp::connectio
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// add ptr to said channel list to guild's channel list
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guilds[guild_id]->channels.push_back(std::shared_ptr<DiscordObjects::Channel>(channels[channel_id]));
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}
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if (v8_instances.count(guild_id) == 0) {
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v8_instances[guild_id] = std::make_unique<V8Instance>(ah);
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c.get_alog().write(websocketpp::log::alevel::app, "Created v8 instance for guild " + guild_id);
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}
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}
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else if (event_name == "TYPING_START") {}
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else if (event_name == "MESSAGE_CREATE") {
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@ -156,6 +154,13 @@ void GatewayHandler::on_dispatch(json decoded, client &c, websocketpp::connectio
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else if (words[0] == "`info") {
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ah->send_message(channel->id, ":information_source: trivia-bot by Jack. <http://github.com/jackb-p/TriviaDiscord>");
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}
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else if (words[0] == "`js") {
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std::string js = message.erase(0, 3);
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auto it = v8_instances.find(channel->guild_id);
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if (it != v8_instances.end()) {
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it->second->exec_js(js, channel->id);
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}
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}
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else if (games.find(channel->id) != games.end()) { // message received in channel with ongoing game
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games[channel->id]->handle_answer(message, sender);
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}
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@ -9,6 +9,7 @@
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#include "json/json.hpp"
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#include "TriviaGame.hpp"
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#include "js/V8Instance.hpp"
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#include "data_structures/User.hpp"
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#include "data_structures/Guild.hpp"
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#include "data_structures/Channel.hpp"
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@ -68,10 +69,12 @@ private:
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// <channel_id, game obj>
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std::map<std::string, std::unique_ptr<TriviaGame>> games;
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// <guild_id, v8 instance>
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std::map<std::string, std::unique_ptr<V8Instance>> v8_instances;
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std::unique_ptr<boost::thread> heartbeat_thread;
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APIHelper *ah;
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std::shared_ptr<APIHelper> ah;
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};
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#endif
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@ -1,4 +1,6 @@
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#include <curl/curl.h>
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#include <include/libplatform/libplatform.h>
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#include <include/v8.h>
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#include "ClientConnection.hpp"
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@ -7,6 +9,12 @@ std::string bot_token;
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int main(int argc, char *argv[]) {
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curl_global_init(CURL_GLOBAL_DEFAULT);
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v8::V8::InitializeICUDefaultLocation(argv[0]);
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v8::V8::InitializeExternalStartupData(argv[0]);
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v8::Platform* platform = v8::platform::CreateDefaultPlatform();
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v8::V8::InitializePlatform(platform);
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v8::V8::Initialize();
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if (argc == 2) {
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bot_token = argv[1];
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}
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@ -34,6 +42,10 @@ int main(int argc, char *argv[]) {
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std::getchar();
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v8::V8::Dispose();
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v8::V8::ShutdownPlatform();
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delete platform;
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curl_global_cleanup();
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return 0;
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@ -13,7 +13,7 @@
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#include "APIHelper.hpp"
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#include "data_structures/User.hpp"
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TriviaGame::TriviaGame(GatewayHandler *gh, APIHelper *ah, std::string channel_id, int total_questions, int delay) : interval(delay) {
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TriviaGame::TriviaGame(GatewayHandler *gh, std::shared_ptr<APIHelper> ah, std::string channel_id, int total_questions, int delay) : interval(delay) {
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this->gh = gh;
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this->ah = ah;
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this->channel_id = channel_id;
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@ -19,7 +19,7 @@ namespace DiscordObjects {
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class TriviaGame {
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public:
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TriviaGame(GatewayHandler *gh, APIHelper *ah, std::string channel_id, int total_questions, int delay);
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TriviaGame(GatewayHandler *gh, std::shared_ptr<APIHelper> ah, std::string channel_id, int total_questions, int delay);
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~TriviaGame();
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void start();
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@ -38,7 +38,7 @@ private:
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std::string channel_id;
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GatewayHandler *gh;
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APIHelper *ah;
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std::shared_ptr<APIHelper> ah;
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const char hide_char = '#';
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101
TriviaBot/bot/js/V8Instance.cpp
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101
TriviaBot/bot/js/V8Instance.cpp
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@ -0,0 +1,101 @@
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#include <iostream>
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#include <string>
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#include "V8Instance.hpp"
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#include "../APIHelper.hpp"
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using namespace v8;
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V8Instance::V8Instance(std::shared_ptr<APIHelper> ah) {
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this->ah = ah;
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create();
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}
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V8Instance::~V8Instance() {
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clean_up();
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}
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void V8Instance::create() {
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Isolate::CreateParams create_params;
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create_params.array_buffer_allocator = ArrayBuffer::Allocator::NewDefaultAllocator();
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isolate = Isolate::New(create_params);
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isolate->Enter();
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std::cout << "Created isolate." << std::endl;
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Isolate::Scope isolate_scope(isolate);
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HandleScope handle_scope(isolate);
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// set global context
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Local<Context> context = create_context();
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context->Enter();
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Context::Scope context_scope(context);
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std::cout << "Created context and context scope." << std::endl;
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}
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v8::Local<v8::Context> V8Instance::create_context() {
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Local<ObjectTemplate> global = ObjectTemplate::New(isolate);
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// bind print() function
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Local<External> self = External::New(isolate, (void *) this);
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global->Set(String::NewFromUtf8(isolate, "print", NewStringType::kNormal).ToLocalChecked(), FunctionTemplate::New(isolate, V8Instance::js_print, self));
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std::cout << "Created global, assigned print function." << std::endl;
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return Context::New(isolate, NULL, global);
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}
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void V8Instance::clean_up() {
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std::cout << "Cleaning up." << std::endl;
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isolate->Exit();
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isolate->Dispose();
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delete array_buffer_allocator;
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}
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void V8Instance::reload() {
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clean_up();
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create();
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}
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void V8Instance::exec_js(std::string js, std::string channel_id) {
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std::cout << "Isolate nullptr? " << (isolate == nullptr) << std::endl;
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HandleScope handle_scope(isolate);
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Local<Context> context(isolate->GetCurrentContext());
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std::cout << "Executing js: " << js << std::endl;
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Local<String> source = String::NewFromUtf8(isolate, js.c_str(), NewStringType::kNormal).ToLocalChecked();
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std::cout << "String coverted" << std::endl;
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// compile
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std::cout << "Context empty? " << context.IsEmpty() << std::endl;
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TryCatch try_catch(isolate);
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Local<Script> script;
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if (!Script::Compile(context, source).ToLocal(&script)) {
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String::Utf8Value error(try_catch.Exception());
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std::cerr << "Error: " << *error << std::endl;
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return;
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}
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std::cout << "Compiled" << std::endl;
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// run
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script->Run(context);
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std::cout << "Ran" << std::endl;
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ah->send_message(channel_id, print_text);
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print_text = "";
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}
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void V8Instance::js_print(const v8::FunctionCallbackInfo<v8::Value> &args) {
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auto data = args.Data().As<v8::External>();
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V8Instance *self = static_cast<V8Instance *>(data->Value());
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std::string output = "";
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for (int i = 0; i < args.Length(); i++) {
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v8::HandleScope handle_scope(args.GetIsolate());
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v8::String::Utf8Value str(args[i]);
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self->print_text += *str;
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}
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}
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31
TriviaBot/bot/js/V8Instance.hpp
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31
TriviaBot/bot/js/V8Instance.hpp
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#ifndef BOT_JS_V8INSTANCE
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#define BOT_JS_V8INSTANCE
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#include <memory>
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#include <include/v8.h>
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#include <include/libplatform/libplatform.h>
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class APIHelper;
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class V8Instance {
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public:
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V8Instance(std::shared_ptr<APIHelper> ah);
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~V8Instance();
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void reload();
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void exec_js(std::string js, std::string channel_id);
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private:
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void clean_up();
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void create();
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v8::Local<v8::Context> create_context();
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static void js_print(const v8::FunctionCallbackInfo<v8::Value> &args);
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v8::ArrayBuffer::Allocator *array_buffer_allocator;
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v8::Isolate *isolate;
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std::shared_ptr<APIHelper> ah;
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std::string print_text;
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};
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#endif
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