Basic command creation/overwriting system
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153
TriviaBot/bot/js/CommandHelper.cpp
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153
TriviaBot/bot/js/CommandHelper.cpp
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#include "CommandHelper.hpp"
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#include <iostream>
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#include <algorithm>
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#include <sqlite3.h>
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CommandHelper::CommandHelper() {
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sqlite3 *db; int return_code;
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return_code = sqlite3_open("bot/db/trivia.db", &db);
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std::string sql = "SELECT * FROM CustomJS";
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sqlite3_stmt *stmt;
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return_code = sqlite3_prepare_v2(db, sql.c_str(), -1, &stmt, 0);
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while (return_code != SQLITE_DONE) {
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return_code = sqlite3_step(stmt);
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if (return_code == SQLITE_ROW) {
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std::string guild_id = reinterpret_cast<const char *>(sqlite3_column_text(stmt, 0));
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std::string command_name = reinterpret_cast<const char *>(sqlite3_column_text(stmt, 1));
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std::string script = reinterpret_cast<const char *>(sqlite3_column_text(stmt, 2));
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commands.push_back({ guild_id, command_name, script });
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}
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else if (return_code != SQLITE_DONE) {
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sqlite3_finalize(stmt);
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std::cerr << "SQLite error." << std::endl;
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return;
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}
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}
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std::cout << commands.size() << " commands loaded." << std::endl;
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sqlite3_finalize(stmt);
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sqlite3_close(db);
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}
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bool CommandHelper::get_command(std::string guild_id, std::string command_name, Command &command) {
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auto check_lambda = [guild_id, command_name](const Command &c) {
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return guild_id == c.guild_id && command_name == c.command_name;
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};
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auto it = std::find_if(commands.begin(), commands.end(), check_lambda);
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if (it == commands.end()) {
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command = {};
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return false;
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} else {
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command = { it->guild_id, it->command_name, it->script };
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}
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}
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// returns: 0 error, 1 inserted, 2 updated
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int CommandHelper::insert_command(std::string guild_id, std::string command_name, std::string script) {
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// TODO: if script empty, delete command
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Command command { guild_id, command_name, script };
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int ret_value;
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std::string sql;
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if (command_in_db(guild_id, command_name)) {
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sql = "UPDATE CustomJS SET Script=?1 WHERE GuildID=?2 AND CommandName=?3;";
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std::cout << "Command already exists, updating." << std::endl;
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ret_value = 2;
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} else {
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sql = "INSERT INTO CustomJS(Script, GuildID, CommandName) VALUES (?1, ?2, ?3);";
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std::cout << "Inserting new command." << std::endl;
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ret_value = 1;
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}
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sqlite3 *db; int return_code;
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return_code = sqlite3_open("bot/db/trivia.db", &db);
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if (!return_code_ok(return_code)) return 0;
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sqlite3_stmt *stmt;
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return_code = sqlite3_prepare_v2(db, sql.c_str(), -1, &stmt, 0);
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if (!return_code_ok(return_code)) return 0;
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return_code = sqlite3_bind_text(stmt, 1, script.c_str(), -1, (sqlite3_destructor_type)-1);
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if (!return_code_ok(return_code)) return 0;
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return_code = sqlite3_bind_text(stmt, 2, guild_id.c_str(), -1, (sqlite3_destructor_type)-1);
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if (!return_code_ok(return_code)) return 0;
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return_code = sqlite3_bind_text(stmt, 3, command_name.c_str(), -1, (sqlite3_destructor_type)-1);
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if (!return_code_ok(return_code)) return 0;
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return_code = sqlite3_step(stmt);
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bool success = return_code == SQLITE_DONE;
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sqlite3_finalize(stmt);
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sqlite3_close(db);
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if (success) {
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if (ret_value == 1) {
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commands.push_back({ guild_id, command_name, script });
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}
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if (ret_value == 2) {
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// update command, don't add
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auto check_lambda = [guild_id, command_name](const Command &c) {
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return guild_id == c.guild_id && command_name == c.command_name;
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};
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auto it = std::find_if(commands.begin(), commands.end(), check_lambda);
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if (it == commands.end()) {
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return 0;
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} else {
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it->script = script;
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}
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}
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return ret_value;
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}
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return 0;
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}
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bool CommandHelper::command_in_db(std::string guild_id, std::string command_name) {
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sqlite3 *db; int return_code;
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return_code = sqlite3_open("bot/db/trivia.db", &db);
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if (!return_code_ok(return_code)) return false;
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std::string sql = "SELECT EXISTS(SELECT 1 FROM CustomJS WHERE GuildID=?1 AND CommandName=?2);";
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sqlite3_stmt *stmt;
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return_code = sqlite3_prepare_v2(db, sql.c_str(), -1, &stmt, 0);
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if (!return_code_ok(return_code)) return false;
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return_code = sqlite3_bind_text(stmt, 1, guild_id.c_str(), -1, (sqlite3_destructor_type) -1);
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if (!return_code_ok(return_code)) return false;
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return_code = sqlite3_bind_text(stmt, 2, command_name.c_str(), -1, (sqlite3_destructor_type) -1);
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if (!return_code_ok(return_code)) return false;
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sqlite3_step(stmt);
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bool exists = sqlite3_column_int(stmt, 0) == 1; // returns 1 (true) if exists
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sqlite3_finalize(stmt);
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sqlite3_close(db);
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return exists;
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}
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bool CommandHelper::return_code_ok(int return_code) {
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if (return_code != SQLITE_OK) {
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std::cerr << "SQLite error. " << std::endl;
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return false;
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}
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return true;
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}
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25
TriviaBot/bot/js/CommandHelper.hpp
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25
TriviaBot/bot/js/CommandHelper.hpp
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@ -0,0 +1,25 @@
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#ifndef BOT_JS_COMMANDHELPER
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#define BOT_JS_COMMANDHELPER
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#include <vector>
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struct Command {
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std::string guild_id;
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std::string command_name;
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std::string script;
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};
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class CommandHelper {
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public:
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CommandHelper();
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int insert_command(std::string guild_id, std::string command_name, std::string script);
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bool get_command(std::string guild_id, std::string name, Command &command);
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private:
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bool command_in_db(std::string guild_id, std::string command_name);
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bool return_code_ok(int return_code);
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std::vector<Command> commands;
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};
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#endif
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