Add config, neaten up some things
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.gitignore
vendored
3
.gitignore
vendored
@ -10,5 +10,8 @@
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/TriviaBot/data_management/questions
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/TriviaBot/bot/db/trivia.db
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# Config file
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config.json
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# Compiled sqlite file
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sqlite3.obj
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60
TriviaBot/bot/BotConfig.cpp
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60
TriviaBot/bot/BotConfig.cpp
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@ -0,0 +1,60 @@
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#include "BotConfig.hpp"
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#include <sstream>
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#include <fstream>
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#include <ostream>
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#include "json/json.hpp"
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#include "Logger.hpp"
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using json = nlohmann::json;
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BotConfig::BotConfig() {
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is_new_config = false;
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std::stringstream ss;
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std::ifstream config_file("config.json");
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if(!config_file) {
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config_file.close();
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create_new_file();
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return;
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}
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ss << config_file.rdbuf();
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config_file.close();
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std::string config = ss.str();
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load_from_json(config);
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}
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void BotConfig::load_from_json(std::string data) {
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json parsed = json::parse(data);
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token = parsed.value("bot_token", "");
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owner_id = parsed.value("owner_id", "");
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cert_location = parsed.value("api_cert_file", "bot/http/DiscordCA.crt");
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createjs_roles = parsed["v8"].value("createjs_allowed_roles", std::unordered_set<std::string> { "Admin", "Coder" });
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Logger::write("config.json file loaded", Logger::LogLevel::Info);
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}
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void BotConfig::create_new_file() {
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std::string config = json {
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{ "bot_token", "" },
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{ "owner_id", "" },
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{ "api_cert_file", "bot/http/DiscordCA.crt" },
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{ "v8", {
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{ "createjs_allowed_roles", {
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"Admin", "Coder", "Bot Commander"
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} }
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} }
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}.dump(4);
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std::ofstream config_file("config.json");
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config_file << config;
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config_file.close();
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Logger::write("Created new config.json file", Logger::LogLevel::Info);
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is_new_config = true;
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}
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23
TriviaBot/bot/BotConfig.hpp
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23
TriviaBot/bot/BotConfig.hpp
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@ -0,0 +1,23 @@
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#ifndef BOT_BOTCONFIG
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#define BOT_BOTCONFIG
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#include <string>
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#include <unordered_set>
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class BotConfig {
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public:
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BotConfig();
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bool is_new_config;
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std::string token;
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std::string owner_id;
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std::string cert_location;
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std::unordered_set<std::string> createjs_roles;
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private:
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void load_from_json(std::string data);
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void create_new_file();
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};
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#endif
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@ -3,60 +3,58 @@
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#include <cstdio>
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#include <iostream>
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#include "GatewayHandler.hpp"
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#include "Logger.hpp"
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#include "BotConfig.hpp"
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ClientConnection::ClientConnection() {
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ClientConnection::ClientConnection(BotConfig &c) : config(c), gh(config) {
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// Reset the log channels
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c.clear_access_channels(websocketpp::log::alevel::all);
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cli.clear_access_channels(websocketpp::log::alevel::all);
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// Only want application logging, logging from the initial connection stages or any error logging
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c.set_access_channels(websocketpp::log::alevel::app | websocketpp::log::alevel::connect);
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c.set_error_channels(websocketpp::log::elevel::all);
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cli.set_access_channels(websocketpp::log::alevel::app | websocketpp::log::alevel::connect);
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cli.set_error_channels(websocketpp::log::elevel::all);
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// Initialize ASIO
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c.init_asio();
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cli.init_asio();
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// Bind handlers
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c.set_socket_init_handler(bind(
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cli.set_socket_init_handler(bind(
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&ClientConnection::on_socket_init,
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this,
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websocketpp::lib::placeholders::_1
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));
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c.set_tls_init_handler(bind<context_ptr>(
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cli.set_tls_init_handler(bind<context_ptr>(
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&ClientConnection::on_tls_init,
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this,
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websocketpp::lib::placeholders::_1
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));
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c.set_message_handler(bind(
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cli.set_message_handler(bind(
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&ClientConnection::on_message,
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this,
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websocketpp::lib::placeholders::_1,
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websocketpp::lib::placeholders::_2
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));
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c.set_open_handler(bind(
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cli.set_open_handler(bind(
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&ClientConnection::on_open,
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this,
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websocketpp::lib::placeholders::_1
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));
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c.set_close_handler(bind(
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cli.set_close_handler(bind(
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&ClientConnection::on_close,
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this,
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websocketpp::lib::placeholders::_1
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));
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c.set_fail_handler(bind(
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cli.set_fail_handler(bind(
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&ClientConnection::on_fail,
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this,
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websocketpp::lib::placeholders::_1
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));
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gh = std::make_unique<GatewayHandler>();
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}
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// Open a connection to the URI provided
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void ClientConnection::start(std::string uri) {
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websocketpp::lib::error_code ec;
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client::connection_ptr con = c.get_connection(uri, ec);
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client::connection_ptr con = cli.get_connection(uri, ec);
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if (ec) { // failed to create connection
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Logger::write("Failed to create connection: " + ec.message(), Logger::LogLevel::Severe);
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@ -64,8 +62,8 @@ void ClientConnection::start(std::string uri) {
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}
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// Open the connection
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c.connect(con);
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c.run();
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cli.connect(con);
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cli.run();
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Logger::write("Finished running", Logger::LogLevel::Debug);
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}
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@ -91,7 +89,7 @@ context_ptr ClientConnection::on_tls_init(websocketpp::connection_hdl) {
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}
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void ClientConnection::on_fail(websocketpp::connection_hdl hdl) {
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client::connection_ptr con = c.get_con_from_hdl(hdl);
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client::connection_ptr con = cli.get_con_from_hdl(hdl);
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// Print as much information as possible
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Logger::write("Fail handler: \n" +
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@ -117,10 +115,10 @@ void ClientConnection::on_message(websocketpp::connection_hdl hdl, message_ptr m
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// Pass the message to the gateway handler
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gh->handle_data(message->get_payload(), c, hdl);
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gh.handle_data(message->get_payload(), cli, hdl);
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}
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void ClientConnection::on_close(websocketpp::connection_hdl) {
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Logger::write("Connection closed", Logger::LogLevel::Info);
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c.stop();
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cli.stop();
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}
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@ -5,6 +5,8 @@
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#include <websocketpp/config/asio_client.hpp>
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#include "json/json.hpp"
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#include "GatewayHandler.hpp"
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typedef websocketpp::client<websocketpp::config::asio_tls_client> client;
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using websocketpp::lib::bind;
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@ -14,15 +16,20 @@ typedef websocketpp::config::asio_tls_client::message_type::ptr message_ptr;
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typedef websocketpp::lib::shared_ptr<boost::asio::ssl::context> context_ptr;
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typedef client::connection_ptr connection_ptr;
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#include "GatewayHandler.hpp"
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class BotConfig;
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class ClientConnection {
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public:
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ClientConnection();
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ClientConnection(BotConfig &c);
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// Open a connection to the URI provided
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void start(std::string uri);
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private:
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client cli;
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BotConfig &config;
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GatewayHandler gh;
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// Event handlers
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void on_socket_init(websocketpp::connection_hdl);
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context_ptr on_tls_init(websocketpp::connection_hdl);
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@ -30,10 +37,6 @@ public:
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void on_open(websocketpp::connection_hdl hdl);
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void on_message(websocketpp::connection_hdl hdl, message_ptr message);
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void on_close(websocketpp::connection_hdl);
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private:
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client c;
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std::unique_ptr<GatewayHandler> gh;
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};
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#endif
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@ -4,7 +4,7 @@
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#include <thread>
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#include <chrono>
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#include "http/HTTPHelper.hpp"
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#include "http/HTTP.hpp"
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#include "Logger.hpp"
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using namespace std::chrono_literals;
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@ -16,7 +16,7 @@ namespace DiscordAPI {
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const std::string json_mime_type = "application/json";
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void send_message(std::string channel_id, std::string message) {
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void send_message(std::string channel_id, std::string message, std::string token, std::string ca_location) {
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if (message == "") {
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Logger::write("[API] [send_message] Tried to send empty message", Logger::LogLevel::Warning);
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return;
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@ -31,9 +31,9 @@ namespace DiscordAPI {
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std::string first = message.substr(0, 2000);
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std::string second = message.substr(2000);
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send_message(channel_id, first);
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send_message(channel_id, first, token, ca_location);
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std::this_thread::sleep_for(50ms);
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send_message(channel_id, second);
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send_message(channel_id, second, token, ca_location);
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return;
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}
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@ -44,14 +44,14 @@ namespace DiscordAPI {
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std::string response;
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long response_code = 0;
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response = HTTP::post_request(url, json_mime_type, data.dump(), &response_code);
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response = HTTP::post_request(url, json_mime_type, data.dump(), &response_code, token, ca_location);
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int retries = 0;
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while (response_code != 200 && retries < 2) {
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Logger::write("[API] [send_message] Got non-200 response code, retrying", Logger::LogLevel::Warning);
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std::this_thread::sleep_for(100ms);
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// try 3 times. usually enough to prevent 502 bad gateway issues
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response = HTTP::post_request(url, json_mime_type, data.dump(), &response_code);
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response = HTTP::post_request(url, json_mime_type, data.dump(), &response_code, token, ca_location);
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retries++;
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}
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@ -60,17 +60,17 @@ namespace DiscordAPI {
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}
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}
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json get_gateway() {
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json get_gateway(std::string ca_location) {
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std::string response;
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long response_code;
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response = HTTP::get_request(gateway_url, &response_code);
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response = HTTP::get_request(gateway_url, &response_code, "", ca_location);
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int retries = 0;
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while (response_code != 200 && retries < 4) {
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Logger::write("[API] [get_gateway] Got non-200 response code, retrying", Logger::LogLevel::Warning);
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std::this_thread::sleep_for(100ms);
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// try 3 times. usually enough to prevent 502 bad gateway issues
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response = HTTP::get_request(gateway_url, &response_code);
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response = HTTP::get_request(gateway_url, &response_code, "", ca_location);
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retries++;
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}
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@ -7,11 +7,11 @@
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using json = nlohmann::json;
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class HTTPHelper;
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class BotConfig;
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namespace DiscordAPI {
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json get_gateway();
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void send_message(std::string channel_id, std::string message);
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json get_gateway(std::string ca_location);
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void send_message(std::string channel_id, std::string message, std::string token, std::string ca_location);
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}
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#endif
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@ -5,10 +5,9 @@
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#include "DiscordAPI.hpp"
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#include "Logger.hpp"
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#include "data_structures/GuildMember.hpp"
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#include "BotConfig.hpp"
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extern std::string bot_token;
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GatewayHandler::GatewayHandler() {
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GatewayHandler::GatewayHandler(BotConfig &c) : config(c) {
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last_seq = 0;
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CommandHelper::init();
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@ -59,7 +58,7 @@ void GatewayHandler::send_identify(client &c, websocketpp::connection_hdl &hdl)
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json identify = {
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{ "op", 2 },
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{ "d", {
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{ "token", bot_token },
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{ "token", config.token },
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{ "properties",{
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{ "$browser", "Microsoft Windows 10" },
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{ "$device", "TriviaBot-0.0" },
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@ -239,7 +238,7 @@ void GatewayHandler::on_event_guild_create(json data) {
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}
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if (v8_instances.count(guild.id) == 0) {
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v8_instances[guild.id] = std::make_unique<V8Instance>(guild.id, &guilds, &channels, &users, &roles);
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v8_instances[guild.id] = std::make_unique<V8Instance>(config, guild.id, &guilds, &channels, &users, &roles);
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Logger::write("Created v8 instance for guild " + guild.id, Logger::LogLevel::Debug);
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}
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@ -465,7 +464,7 @@ void GatewayHandler::on_event_message_create(json data, client &c, websocketpp::
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int delay = 8;
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if (words.size() > 3) {
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DiscordAPI::send_message(channel.id, ":exclamation: Invalid arguments!");
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DiscordAPI::send_message(channel.id, ":exclamation: Invalid arguments!", config.token, config.cert_location);
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return;
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}
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else if (words.size() > 1) {
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@ -475,7 +474,7 @@ void GatewayHandler::on_event_message_create(json data, client &c, websocketpp::
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help += "\\`trivia **stop**: stops the ongoing game.\n";
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help += "\\`trivia **help**: prints this message\n";
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DiscordAPI::send_message(channel.id, help);
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DiscordAPI::send_message(channel.id, help, config.token, config.cert_location);
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return;
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}
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else if (words[1] == "stop" || words[1] == "s") {
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@ -483,7 +482,7 @@ void GatewayHandler::on_event_message_create(json data, client &c, websocketpp::
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delete_game(channel.id);
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}
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else {
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DiscordAPI::send_message(channel.id, ":warning: Couldn't find an ongoing trivia game for this channel.");
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DiscordAPI::send_message(channel.id, ":warning: Couldn't find an ongoing trivia game for this channel.", config.token, config.cert_location);
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}
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return;
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}
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@ -495,13 +494,13 @@ void GatewayHandler::on_event_message_create(json data, client &c, websocketpp::
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}
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}
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catch (std::invalid_argument e) {
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DiscordAPI::send_message(channel.id, ":exclamation: Invalid arguments!");
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DiscordAPI::send_message(channel.id, ":exclamation: Invalid arguments!", config.token, config.cert_location);
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return;
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}
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}
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}
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games[channel.id] = std::make_unique<TriviaGame>(this, channel.id, questions, delay);
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games[channel.id] = std::make_unique<TriviaGame>(config, this, channel.id, questions, delay);
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games[channel.id]->start();
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}
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else if (words[0] == "`guilds") {
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@ -509,10 +508,10 @@ void GatewayHandler::on_event_message_create(json data, client &c, websocketpp::
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for (auto &gu : guilds) {
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m += ":small_orange_diamond: " + gu.second.name + " (" + gu.second.id + ") Channels: " + std::to_string(gu.second.channels.size()) + "\n";
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}
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DiscordAPI::send_message(channel.id, m);
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DiscordAPI::send_message(channel.id, m, config.token, config.cert_location);
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}
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else if (words[0] == "`info") {
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DiscordAPI::send_message(channel.id, ":information_source: **trivia-bot** by Jack. <http://github.com/jackb-p/TriviaDiscord>");
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DiscordAPI::send_message(channel.id, ":information_source: **trivia-bot** by Jack. <http://github.com/jackb-p/TriviaDiscord>", config.token, config.cert_location);
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}
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else if (words[0] == "~js" && words.size() > 1) {
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DiscordObjects::GuildMember *member = *std::find_if(guild.members.begin(), guild.members.end(), [sender](DiscordObjects::GuildMember *m) {
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@ -526,12 +525,13 @@ void GatewayHandler::on_event_message_create(json data, client &c, websocketpp::
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}
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else if (words[0] == "~createjs" && words.size() > 1) {
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auto &member = *std::find_if(guild.members.begin(), guild.members.end(), [sender](DiscordObjects::GuildMember *m) { return sender.id == m->user->id; });
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bool allowed = std::find_if(member->roles.begin(), member->roles.end(), [](DiscordObjects::Role *r) {
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return r->name == "Admin" || r->name == "Moderator" || r->name == "Coder"; // TODO: customisation here
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BotConfig &conf = config;
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bool disallowed = std::find_if(member->roles.begin(), member->roles.end(), [conf](DiscordObjects::Role *r) -> bool {
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return conf.createjs_roles.count(r->name);
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}) == member->roles.end(); // checks if the user has the required roles
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if (!allowed) {
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DiscordAPI::send_message(channel.id, ":warning: You do not have permission to use this command.");
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if (disallowed) {
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DiscordAPI::send_message(channel.id, ":warning: You do not have permission to use this command.", config.token, config.cert_location);
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return;
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}
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@ -543,16 +543,16 @@ void GatewayHandler::on_event_message_create(json data, client &c, websocketpp::
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int result = CommandHelper::insert_command(channel.guild_id, command_name, script);
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switch (result) {
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case 0:
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DiscordAPI::send_message(channel.id, ":warning: Error!"); break;
|
||||
DiscordAPI::send_message(channel.id, ":warning: Error!", config.token, config.cert_location); break;
|
||||
case 1:
|
||||
DiscordAPI::send_message(channel.id, ":new: Command `" + command_name + "` successfully created."); break;
|
||||
DiscordAPI::send_message(channel.id, ":new: Command `" + command_name + "` successfully created.", config.token, config.cert_location); break;
|
||||
case 2:
|
||||
DiscordAPI::send_message(channel.id, ":arrow_heading_up: Command `" + command_name + "` successfully updated."); break;
|
||||
DiscordAPI::send_message(channel.id, ":arrow_heading_up: Command `" + command_name + "` successfully updated.", config.token, config.cert_location); break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (words[0] == "`shutdown" && sender.id == "82232146579689472") { // it me
|
||||
DiscordAPI::send_message(channel.id, ":zzz: Goodbye!");
|
||||
DiscordAPI::send_message(channel.id, ":zzz: Goodbye!", config.token, config.cert_location);
|
||||
for (auto &game : games) {
|
||||
delete_game(game.first);
|
||||
}
|
||||
@ -563,25 +563,25 @@ void GatewayHandler::on_event_message_create(json data, client &c, websocketpp::
|
||||
if (words[1] == "channel" && words.size() == 3) {
|
||||
auto it = channels.find(words[2]);
|
||||
if (it == channels.end()) {
|
||||
DiscordAPI::send_message(channel.id, ":question: Unrecognised channel.");
|
||||
DiscordAPI::send_message(channel.id, ":question: Unrecognised channel.", config.token, config.cert_location);
|
||||
return;
|
||||
}
|
||||
|
||||
DiscordAPI::send_message(channel.id, it->second.to_debug_string());
|
||||
DiscordAPI::send_message(channel.id, it->second.to_debug_string(), config.token, config.cert_location);
|
||||
}
|
||||
else if (words[1] == "guild" && words.size() == 3) {
|
||||
auto it = guilds.find(words[2]);
|
||||
if (it == guilds.end()) {
|
||||
DiscordAPI::send_message(channel.id, ":question: Unrecognised guild.");
|
||||
DiscordAPI::send_message(channel.id, ":question: Unrecognised guild.", config.token, config.cert_location);
|
||||
return;
|
||||
}
|
||||
|
||||
DiscordAPI::send_message(channel.id, it->second.to_debug_string());
|
||||
DiscordAPI::send_message(channel.id, it->second.to_debug_string(), config.token, config.cert_location);
|
||||
}
|
||||
else if (words[1] == "member" && words.size() == 4) {
|
||||
auto it = guilds.find(words[2]);
|
||||
if (it == guilds.end()) {
|
||||
DiscordAPI::send_message(channel.id, ":question: Unrecognised guild.");
|
||||
DiscordAPI::send_message(channel.id, ":question: Unrecognised guild.", config.token, config.cert_location);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -590,27 +590,27 @@ void GatewayHandler::on_event_message_create(json data, client &c, websocketpp::
|
||||
return user_id == member->user->id;
|
||||
});
|
||||
if (it2 == it->second.members.end()) {
|
||||
DiscordAPI::send_message(channel.id, ":question: Unrecognised user.");
|
||||
DiscordAPI::send_message(channel.id, ":question: Unrecognised user.", config.token, config.cert_location);
|
||||
return;
|
||||
}
|
||||
|
||||
DiscordAPI::send_message(channel.id, (*it2)->to_debug_string());
|
||||
DiscordAPI::send_message(channel.id, (*it2)->to_debug_string(), config.token, config.cert_location);
|
||||
}
|
||||
else if (words[1] == "role" && words.size() == 3) {
|
||||
auto it = roles.find(words[2]);
|
||||
if (it == roles.end()) {
|
||||
DiscordAPI::send_message(channel.id, ":question: Unrecognised role.");
|
||||
DiscordAPI::send_message(channel.id, ":question: Unrecognised role.", config.token, config.cert_location);
|
||||
return;
|
||||
}
|
||||
|
||||
DiscordAPI::send_message(channel.id, it->second.to_debug_string());
|
||||
DiscordAPI::send_message(channel.id, it->second.to_debug_string(), config.token, config.cert_location);
|
||||
}
|
||||
else if (words[1] == "role" && words.size() == 4) {
|
||||
std::string role_name = words[3];
|
||||
|
||||
auto it = guilds.find(words[2]);
|
||||
if (it == guilds.end()) {
|
||||
DiscordAPI::send_message(channel.id, ":question: Unrecognised guild.");
|
||||
DiscordAPI::send_message(channel.id, ":question: Unrecognised guild.", config.token, config.cert_location);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -618,14 +618,14 @@ void GatewayHandler::on_event_message_create(json data, client &c, websocketpp::
|
||||
return role_name == r->name;
|
||||
});
|
||||
if (it2 == it->second.roles.end()) {
|
||||
DiscordAPI::send_message(channel.id, ":question: Unrecognised role.");
|
||||
DiscordAPI::send_message(channel.id, ":question: Unrecognised role.", config.token, config.cert_location);
|
||||
return;
|
||||
}
|
||||
|
||||
DiscordAPI::send_message(channel.id, (*it2)->to_debug_string());
|
||||
DiscordAPI::send_message(channel.id, (*it2)->to_debug_string(), config.token, config.cert_location);
|
||||
}
|
||||
else {
|
||||
DiscordAPI::send_message(channel.id, ":question: Unknown parameters.");
|
||||
DiscordAPI::send_message(channel.id, ":question: Unknown parameters.", config.token, config.cert_location);
|
||||
}
|
||||
}
|
||||
else if (CommandHelper::get_command(channel.guild_id, words[0], custom_command)) {
|
||||
@ -635,13 +635,13 @@ void GatewayHandler::on_event_message_create(json data, client &c, websocketpp::
|
||||
}
|
||||
|
||||
if (custom_command.script.length() == 0) {
|
||||
DiscordAPI::send_message(channel.id, ":warning: Script has 0 length.");
|
||||
DiscordAPI::send_message(channel.id, ":warning: Script has 0 length.", config.token, config.cert_location);
|
||||
return;
|
||||
}
|
||||
|
||||
auto it = v8_instances.find(channel.guild_id);
|
||||
if (it == v8_instances.end()) {
|
||||
DiscordAPI::send_message(channel.id, ":warning: No V8 instance exists for this server - it's our fault not yours!");
|
||||
DiscordAPI::send_message(channel.id, ":warning: No V8 instance exists for this server - it's our fault not yours!", config.token, config.cert_location);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -37,17 +37,19 @@ using json = nlohmann::json;
|
||||
*****************************************************************************************************************************/
|
||||
|
||||
class TriviaGame;
|
||||
class APIHelper;
|
||||
class BotConfig;
|
||||
|
||||
class GatewayHandler {
|
||||
public:
|
||||
GatewayHandler();
|
||||
GatewayHandler(BotConfig &c);
|
||||
|
||||
void handle_data(std::string data, client &c, websocketpp::connection_hdl &hdl);
|
||||
|
||||
void delete_game(std::string channel_id);
|
||||
|
||||
private:
|
||||
BotConfig &config;
|
||||
|
||||
int last_seq;
|
||||
int heartbeat_interval;
|
||||
|
||||
|
@ -8,10 +8,15 @@
|
||||
#include "ClientConnection.hpp"
|
||||
#include "Logger.hpp"
|
||||
#include "DiscordAPI.hpp"
|
||||
|
||||
std::string bot_token;
|
||||
#include "BotConfig.hpp"
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
BotConfig config;
|
||||
if (config.is_new_config) {
|
||||
Logger::write("Since the config.json file is newly generated, the program will exit now to allow you to edit it.", Logger::LogLevel::Info);
|
||||
return 0;
|
||||
}
|
||||
|
||||
curl_global_init(CURL_GLOBAL_DEFAULT);
|
||||
|
||||
v8::V8::InitializeICUDefaultLocation(argv[0]);
|
||||
@ -22,16 +27,8 @@ int main(int argc, char *argv[]) {
|
||||
|
||||
Logger::write("Initialised V8 and curl", Logger::LogLevel::Debug);
|
||||
|
||||
if (argc == 2) {
|
||||
bot_token = argv[1];
|
||||
}
|
||||
else {
|
||||
std::cout << "Please enter your bot token: " << std::endl;
|
||||
std::cin >> bot_token;
|
||||
}
|
||||
|
||||
std::string args = "/?v=5&encoding=json";
|
||||
std::string url = DiscordAPI::get_gateway().value("url", "wss://gateway.discord.gg");
|
||||
std::string url = DiscordAPI::get_gateway(config.cert_location).value("url", "wss://gateway.discord.gg");
|
||||
|
||||
bool retry = true;
|
||||
int exit_code = 0;
|
||||
@ -39,7 +36,7 @@ int main(int argc, char *argv[]) {
|
||||
retry = false;
|
||||
|
||||
try {
|
||||
ClientConnection conn;
|
||||
ClientConnection conn(config);
|
||||
conn.start(url + args);
|
||||
}
|
||||
catch (const std::exception &e) {
|
||||
@ -65,5 +62,6 @@ int main(int argc, char *argv[]) {
|
||||
|
||||
Logger::write("Cleaned up", Logger::LogLevel::Info);
|
||||
|
||||
std::getchar();
|
||||
return exit_code;
|
||||
}
|
||||
|
@ -13,8 +13,9 @@
|
||||
#include "DiscordAPI.hpp"
|
||||
#include "data_structures/User.hpp"
|
||||
#include "Logger.hpp"
|
||||
#include "BotConfig.hpp"
|
||||
|
||||
TriviaGame::TriviaGame(GatewayHandler *gh, std::string channel_id, int total_questions, int delay) : interval(delay) {
|
||||
TriviaGame::TriviaGame(BotConfig &c, GatewayHandler *gh, std::string channel_id, int total_questions, int delay) : interval(delay), config(c) {
|
||||
this->gh = gh;
|
||||
this->channel_id = channel_id;
|
||||
|
||||
@ -26,7 +27,7 @@ TriviaGame::~TriviaGame() {
|
||||
current_thread.reset();
|
||||
|
||||
if (scores.size() == 0) {
|
||||
DiscordAPI::send_message(channel_id, ":red_circle: Game cancelled!");
|
||||
DiscordAPI::send_message(channel_id, ":red_circle: Game cancelled!", config.token, config.cert_location);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -50,7 +51,7 @@ TriviaGame::~TriviaGame() {
|
||||
average_time.pop_back(); average_time.pop_back(); average_time.pop_back();
|
||||
message += ":small_blue_diamond: <@!" + p.first + ">: " + std::to_string(p.second) + " (Avg: " + average_time + " seconds)\n";
|
||||
}
|
||||
DiscordAPI::send_message(channel_id, message);
|
||||
DiscordAPI::send_message(channel_id, message, config.token, config.cert_location);
|
||||
|
||||
sqlite3 *db; int rc; std::string sql;
|
||||
|
||||
@ -213,7 +214,8 @@ void TriviaGame::question() {
|
||||
sqlite3_close(db);
|
||||
|
||||
questions_asked++;
|
||||
DiscordAPI::send_message(channel_id, ":question: **(" + std::to_string(questions_asked) + "/" + std::to_string(total_questions) + ")** " + current_question);
|
||||
DiscordAPI::send_message(channel_id, ":question: **(" + std::to_string(questions_asked) + "/" + std::to_string(total_questions) + ")** " + current_question,
|
||||
config.token, config.cert_location);
|
||||
question_start = boost::posix_time::microsec_clock::universal_time();
|
||||
|
||||
give_hint(0, "");
|
||||
@ -280,11 +282,11 @@ void TriviaGame::give_hint(int hints_given, std::string hint) {
|
||||
hints_given++; // now equal to the amount of [hide_char]s that need to be present in each word
|
||||
|
||||
if (print) {
|
||||
DiscordAPI::send_message(channel_id, ":small_orange_diamond: Hint: **`" + hint + "`**");
|
||||
DiscordAPI::send_message(channel_id, ":small_orange_diamond: Hint: **`" + hint + "`**", config.token, config.cert_location);
|
||||
}
|
||||
}
|
||||
boost::this_thread::sleep(interval);
|
||||
DiscordAPI::send_message(channel_id, ":exclamation: Question failed. Answer: ** `" + *current_answers.begin() + "` **");
|
||||
DiscordAPI::send_message(channel_id, ":exclamation: Question failed. Answer: ** `" + *current_answers.begin() + "` **", config.token, config.cert_location);
|
||||
}
|
||||
|
||||
void TriviaGame::handle_answer(std::string answer, DiscordObjects::User sender) {
|
||||
@ -299,7 +301,7 @@ void TriviaGame::handle_answer(std::string answer, DiscordObjects::User sender)
|
||||
// remove the last three 0s
|
||||
time_taken.pop_back(); time_taken.pop_back(); time_taken.pop_back();
|
||||
|
||||
DiscordAPI::send_message(channel_id, ":heavy_check_mark: <@!" + sender.id + "> You got it! (" + time_taken + " seconds)");
|
||||
DiscordAPI::send_message(channel_id, ":heavy_check_mark: <@!" + sender.id + "> You got it! (" + time_taken + " seconds)", config.token, config.cert_location);
|
||||
|
||||
increase_score(sender.id);
|
||||
update_average_time(sender.id, diff.total_milliseconds());
|
||||
|
@ -11,14 +11,14 @@
|
||||
#include <boost/date_time/posix_time/posix_time.hpp>
|
||||
|
||||
class GatewayHandler;
|
||||
class BotConfig;
|
||||
namespace DiscordObjects {
|
||||
class User;
|
||||
}
|
||||
|
||||
|
||||
class TriviaGame {
|
||||
public:
|
||||
TriviaGame(GatewayHandler *gh, std::string channel_id, int total_questions, int delay);
|
||||
TriviaGame(BotConfig &c, GatewayHandler *gh, std::string channel_id, int total_questions, int delay);
|
||||
~TriviaGame();
|
||||
|
||||
void start();
|
||||
@ -26,6 +26,8 @@ public:
|
||||
void handle_answer(std::string answer, DiscordObjects::User sender);
|
||||
|
||||
private:
|
||||
BotConfig &config;
|
||||
|
||||
int questions_asked;
|
||||
int total_questions;
|
||||
boost::posix_time::seconds interval;
|
||||
|
@ -1,20 +1,18 @@
|
||||
#include "HTTPHelper.hpp"
|
||||
#include "HTTP.hpp"
|
||||
|
||||
#include "../Logger.hpp"
|
||||
|
||||
extern std::string bot_token;
|
||||
#include "../BotConfig.hpp"
|
||||
|
||||
/*
|
||||
* Warning: (Awful) C Code
|
||||
*/
|
||||
|
||||
namespace HTTP {
|
||||
size_t write_callback(void *contents, size_t size, size_t nmemb, void *read_buffer) {
|
||||
static_cast<std::string *>(read_buffer)->append(static_cast<char *>(contents), size * nmemb);
|
||||
return size * nmemb;
|
||||
}
|
||||
|
||||
std::string post_request(std::string url, std::string content_type, std::string data, long *response_code) {
|
||||
std::string post_request(std::string url, std::string content_type, std::string data, long *response_code, std::string token, std::string ca_location) {
|
||||
CURL *curl;
|
||||
CURLcode res;
|
||||
std::string read_buffer;
|
||||
@ -25,11 +23,11 @@ namespace HTTP {
|
||||
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
|
||||
|
||||
// Now with real HTTPS!
|
||||
curl_easy_setopt(curl, CURLOPT_CAINFO, "bot/http/DiscordCA.crt");
|
||||
curl_easy_setopt(curl, CURLOPT_CAINFO, ca_location.c_str());
|
||||
|
||||
std::string header_arr[3];
|
||||
header_arr[0] = "Content-Type: " + content_type;
|
||||
header_arr[1] = "Authorization: Bot " + bot_token;
|
||||
header_arr[1] = "Authorization: Bot " + token;
|
||||
header_arr[2] = "User-Agent: DiscordBot(http://github.com/jackb-p/triviadiscord, 1.0)";
|
||||
|
||||
for (std::string h : header_arr) {
|
||||
@ -59,7 +57,7 @@ namespace HTTP {
|
||||
return read_buffer;
|
||||
}
|
||||
|
||||
std::string get_request(std::string url, long *response_code) {
|
||||
std::string get_request(std::string url, long *response_code, std::string token, std::string ca_location) {
|
||||
CURL *curl;
|
||||
CURLcode res;
|
||||
std::string read_buffer;
|
||||
@ -70,10 +68,10 @@ namespace HTTP {
|
||||
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
|
||||
|
||||
// Now with real HTTPS!
|
||||
curl_easy_setopt(curl, CURLOPT_CAINFO, "bot/http/DiscordCA.crt");
|
||||
curl_easy_setopt(curl, CURLOPT_CAINFO, ca_location.c_str());
|
||||
|
||||
std::string header_arr[2];
|
||||
header_arr[0] = "Authorization: Bot " + bot_token;
|
||||
header_arr[0] = "Authorization: Bot " + token;
|
||||
header_arr[1] = "User-Agent: DiscordBot (http://github.com/jackb-p/triviadiscord, 1.0)";
|
||||
|
||||
for (std::string h : header_arr) {
|
15
TriviaBot/bot/http/HTTP.hpp
Normal file
15
TriviaBot/bot/http/HTTP.hpp
Normal file
@ -0,0 +1,15 @@
|
||||
#ifndef BOT_HTTP_HTTP
|
||||
#define BOT_HTTP_HTTP
|
||||
|
||||
#include <iostream>
|
||||
|
||||
#include <curl/curl.h>
|
||||
|
||||
class BotConfig;
|
||||
|
||||
namespace HTTP {
|
||||
std::string post_request(std::string url, std::string content_type, std::string data, long *response_code, std::string token, std::string ca_location);
|
||||
std::string get_request(std::string url, long *response_code, std::string token, std::string ca_location);
|
||||
}
|
||||
|
||||
#endif
|
@ -1,13 +0,0 @@
|
||||
#ifndef BOT_HTTP_HTTPHELPER
|
||||
#define BOT_HTTP_HTTPHELPER
|
||||
|
||||
#include <iostream>
|
||||
|
||||
#include <curl/curl.h>
|
||||
|
||||
namespace HTTP {
|
||||
std::string post_request(std::string url, std::string content_type, std::string data, long *response_code);
|
||||
std::string get_request(std::string url, long *response_code);
|
||||
}
|
||||
|
||||
#endif
|
@ -6,9 +6,12 @@
|
||||
#include "V8Instance.hpp"
|
||||
#include "../DiscordAPI.hpp"
|
||||
#include "../Logger.hpp"
|
||||
#include "../BotConfig.hpp"
|
||||
|
||||
V8Instance::V8Instance(std::string guild_id, std::map<std::string, DiscordObjects::Guild> *guilds, std::map<std::string, DiscordObjects::Channel> *channels,
|
||||
std::map<std::string, DiscordObjects::User> *users, std::map<std::string, DiscordObjects::Role> *roles) {
|
||||
using namespace v8;
|
||||
|
||||
V8Instance::V8Instance(BotConfig &c, std::string guild_id, std::map<std::string, DiscordObjects::Guild> *guilds, std::map<std::string, DiscordObjects::Channel> *channels,
|
||||
std::map<std::string, DiscordObjects::User> *users, std::map<std::string, DiscordObjects::Role> *roles) : config(c) {
|
||||
|
||||
rng = std::mt19937(std::random_device()());
|
||||
this->guild_id = guild_id;
|
||||
@ -25,6 +28,7 @@ void V8Instance::create() {
|
||||
create_params.array_buffer_allocator = ArrayBuffer::Allocator::NewDefaultAllocator();
|
||||
|
||||
isolate = Isolate::New(create_params);
|
||||
isolate->Enter();
|
||||
Logger::write("[v8] Created isolate", Logger::LogLevel::Debug);
|
||||
|
||||
Isolate::Scope isolate_scope(isolate);
|
||||
@ -696,7 +700,7 @@ void V8Instance::exec_js(std::string js, DiscordObjects::Channel *channel, Disco
|
||||
|
||||
std::string err_msg = *error;
|
||||
Logger::write("[v8] Compilation error: " + err_msg, Logger::LogLevel::Debug);
|
||||
DiscordAPI::send_message(channel->id, ":warning: **Compilation error:** `" + err_msg + "`");
|
||||
DiscordAPI::send_message(channel->id, ":warning: **Compilation error:** `" + err_msg + "`", config.token, config.cert_location);
|
||||
|
||||
return;
|
||||
}
|
||||
@ -708,7 +712,7 @@ void V8Instance::exec_js(std::string js, DiscordObjects::Channel *channel, Disco
|
||||
|
||||
std::string err_msg = *error;
|
||||
Logger::write("[v8] Runtime error: " + err_msg, Logger::LogLevel::Debug);
|
||||
DiscordAPI::send_message(channel->id, ":warning: **Runtime error:** `" + err_msg + "`");
|
||||
DiscordAPI::send_message(channel->id, ":warning: **Runtime error:** `" + err_msg + "`", config.token, config.cert_location);
|
||||
}
|
||||
|
||||
auto end = std::chrono::steady_clock::now();
|
||||
@ -719,7 +723,7 @@ void V8Instance::exec_js(std::string js, DiscordObjects::Channel *channel, Disco
|
||||
current_channel = nullptr;
|
||||
|
||||
if (print_text != "") {
|
||||
DiscordAPI::send_message(channel->id, print_text);
|
||||
DiscordAPI::send_message(channel->id, print_text, config.token, config.cert_location);
|
||||
print_text = "";
|
||||
}
|
||||
}
|
||||
|
@ -14,68 +14,68 @@
|
||||
#include "../data_structures/GuildMember.hpp"
|
||||
#include "../data_structures/User.hpp"
|
||||
|
||||
class APIHelper;
|
||||
|
||||
using namespace v8;
|
||||
class BotConfig;
|
||||
|
||||
class V8Instance {
|
||||
public:
|
||||
V8Instance(std::string guild_id, std::map<std::string, DiscordObjects::Guild> *guilds,
|
||||
V8Instance(BotConfig &c, std::string guild_id, std::map<std::string, DiscordObjects::Guild> *guilds,
|
||||
std::map<std::string, DiscordObjects::Channel> *channels, std::map<std::string, DiscordObjects::User> *users, std::map<std::string, DiscordObjects::Role> *roles);
|
||||
void exec_js(std::string js, DiscordObjects::Channel *channel, DiscordObjects::GuildMember *sender, std::string args = "");
|
||||
|
||||
private:
|
||||
void create();
|
||||
Local<Context> create_context();
|
||||
BotConfig &config;
|
||||
|
||||
void initialise(Local<Context> context);
|
||||
void create();
|
||||
v8::Local<v8::Context> create_context();
|
||||
|
||||
void initialise(v8::Local<v8::Context> context);
|
||||
|
||||
/* server */
|
||||
Global<ObjectTemplate> server_template;
|
||||
Local<ObjectTemplate> make_server_template();
|
||||
Local<Object> wrap_server(DiscordObjects::Guild *guild);
|
||||
static void js_get_server(Local<Name> property, const PropertyCallbackInfo<Value> &info);
|
||||
v8::Global<v8::ObjectTemplate> server_template;
|
||||
v8::Local<v8::ObjectTemplate> make_server_template();
|
||||
v8::Local<v8::Object> wrap_server(DiscordObjects::Guild *guild);
|
||||
static void js_get_server(v8::Local<v8::Name> property, const v8::PropertyCallbackInfo<v8::Value> &info);
|
||||
|
||||
|
||||
/* user */
|
||||
Global<ObjectTemplate> user_template;
|
||||
Local<ObjectTemplate> make_user_template();
|
||||
Local<Object> wrap_user(DiscordObjects::GuildMember *member);
|
||||
static void js_get_user(Local<Name> property, const PropertyCallbackInfo<Value> &info);
|
||||
v8::Global<v8::ObjectTemplate> user_template;
|
||||
v8::Local<v8::ObjectTemplate> make_user_template();
|
||||
v8::Local<v8::Object> wrap_user(DiscordObjects::GuildMember *member);
|
||||
static void js_get_user(v8::Local<v8::Name> property, const v8::PropertyCallbackInfo<v8::Value> &info);
|
||||
|
||||
Global<ObjectTemplate> user_list_template;
|
||||
Local<ObjectTemplate> make_user_list_template();
|
||||
Local<Object> wrap_user_list(std::vector<DiscordObjects::GuildMember *> *user_list);
|
||||
static void js_get_user_list(uint32_t index, const PropertyCallbackInfo<Value> &info);
|
||||
v8::Global<v8::ObjectTemplate> user_list_template;
|
||||
v8::Local<v8::ObjectTemplate> make_user_list_template();
|
||||
v8::Local<v8::Object> wrap_user_list(std::vector<DiscordObjects::GuildMember *> *user_list);
|
||||
static void js_get_user_list(uint32_t index, const v8::PropertyCallbackInfo<v8::Value> &info);
|
||||
|
||||
/* channel */
|
||||
Global<ObjectTemplate> channel_template;
|
||||
Local<ObjectTemplate> make_channel_template();
|
||||
Local<Object> wrap_channel(DiscordObjects::Channel *channel);
|
||||
static void js_get_channel(Local<Name> property, const PropertyCallbackInfo<Value> &info);
|
||||
v8::Global<v8::ObjectTemplate> channel_template;
|
||||
v8::Local<v8::ObjectTemplate> make_channel_template();
|
||||
v8::Local<v8::Object> wrap_channel(DiscordObjects::Channel *channel);
|
||||
static void js_get_channel(v8::Local<v8::Name> property, const v8::PropertyCallbackInfo<v8::Value> &info);
|
||||
|
||||
Global<ObjectTemplate> channel_list_template;
|
||||
Local<ObjectTemplate> make_channel_list_template();
|
||||
Local<Object> wrap_channel_list(std::vector<DiscordObjects::Channel *> *channel_list);
|
||||
static void js_get_channel_list(uint32_t index, const PropertyCallbackInfo<Value> &info);
|
||||
v8::Global<v8::ObjectTemplate> channel_list_template;
|
||||
v8::Local<v8::ObjectTemplate> make_channel_list_template();
|
||||
v8::Local<v8::Object> wrap_channel_list(std::vector<DiscordObjects::Channel *> *channel_list);
|
||||
static void js_get_channel_list(uint32_t index, const v8::PropertyCallbackInfo<v8::Value> &info);
|
||||
|
||||
/* role */
|
||||
Global<ObjectTemplate> role_template;
|
||||
Local<ObjectTemplate> make_role_template();
|
||||
Local<Object> wrap_role(DiscordObjects::Role *role);
|
||||
static void js_get_role(Local<Name> property, const PropertyCallbackInfo<Value> &info);
|
||||
v8::Global<v8::ObjectTemplate> role_template;
|
||||
v8::Local<v8::ObjectTemplate> make_role_template();
|
||||
v8::Local<v8::Object> wrap_role(DiscordObjects::Role *role);
|
||||
static void js_get_role(v8::Local<v8::Name> property, const v8::PropertyCallbackInfo<v8::Value> &info);
|
||||
|
||||
Global<ObjectTemplate> role_list_template;
|
||||
Local<ObjectTemplate> make_role_list_template();
|
||||
Local<Object> wrap_role_list(std::vector<DiscordObjects::Role *> *role_list);
|
||||
static void js_get_role_list(uint32_t index, const PropertyCallbackInfo<Value> &info);
|
||||
v8::Global<v8::ObjectTemplate> role_list_template;
|
||||
v8::Local<v8::ObjectTemplate> make_role_list_template();
|
||||
v8::Local<v8::Object> wrap_role_list(std::vector<DiscordObjects::Role *> *role_list);
|
||||
static void js_get_role_list(uint32_t index, const v8::PropertyCallbackInfo<v8::Value> &info);
|
||||
|
||||
/* print function */
|
||||
static void js_print(const FunctionCallbackInfo<Value> &args);
|
||||
static void js_print(const v8::FunctionCallbackInfo<v8::Value> &args);
|
||||
|
||||
/* randomness functions */
|
||||
static void js_random(const FunctionCallbackInfo<Value> &args);
|
||||
static void js_shuffle(const FunctionCallbackInfo<Value> &args);
|
||||
static void js_random(const v8::FunctionCallbackInfo<v8::Value> &args);
|
||||
static void js_shuffle(const v8::FunctionCallbackInfo<v8::Value> &args);
|
||||
|
||||
std::map<std::string, DiscordObjects::Guild> *guilds;
|
||||
std::map<std::string, DiscordObjects::Channel> *channels;
|
||||
@ -83,9 +83,9 @@ private:
|
||||
std::map<std::string, DiscordObjects::Role> *roles;
|
||||
|
||||
std::string guild_id;
|
||||
Isolate *isolate;
|
||||
v8::Isolate *isolate;
|
||||
|
||||
Global<Context> context_;
|
||||
v8::Global<v8::Context> context_;
|
||||
|
||||
/* random generating variables */
|
||||
std::mt19937 rng;
|
||||
|
Loading…
Reference in New Issue
Block a user