Most of Boobot's JS object implementation

This commit is contained in:
Jack Bond-Preston 2016-08-05 22:32:47 +01:00
parent 47de861f45
commit f47d8adc36
7 changed files with 319 additions and 184 deletions

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@ -17,6 +17,22 @@ APIHelper::APIHelper() : BASE_URL("https://discordapp.com/api"), CHANNELS_URL(BA
void APIHelper::send_message(std::string channel_id, std::string message) {
if (message == "") {
Logger::write("[send_message] Tried to send empty message", Logger::LogLevel::Warning);
return;
}
if (message.length() > 4000) {
Logger::write("[send_message] Tried to send a message over 4000 characters", Logger::LogLevel::Warning);
return;
}
else if (message.length() > 2000) {
std::cout << message.length() << std::endl;
std::string first = message.substr(0, 2000);
std::string second = message.substr(2000);
send_message(channel_id, first);
std::this_thread::sleep_for(50ms);
send_message(channel_id, second);
return;
}
const std::string url = CHANNELS_URL + "/" + channel_id + "/messages";

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@ -152,11 +152,11 @@ void GatewayHandler::on_event_guild_create(json data) {
guild_member.roles.push_back(&roles[role_id]);
}
guilds[guild.id].members.push_back(guild_member);
guilds[guild.id].members[user_id] = guild_member;
}
if (v8_instances.count(guild.id) == 0) {
v8_instances[guild.id] = std::make_unique<V8Instance>(ah);
v8_instances[guild.id] = std::make_unique<V8Instance>(guild.id, ah, &guilds, &channels, &users, &roles);
Logger::write("Created v8 instance for guild " + guild.id, Logger::LogLevel::Debug);
}
@ -209,36 +209,32 @@ void GatewayHandler::on_event_guild_member_add(json data) {
guild_member.roles.push_back(&roles[role_id]);
}
guilds[guild_id].members.push_back(guild_member);
guilds[guild_id].members[user_id] = guild_member;
Logger::write("Added new member " + guild_member.user->id + " to guild " + guild_id, Logger::LogLevel::Debug);
}
void GatewayHandler::on_event_guild_member_update(json data) {
std::cout << data.dump(4) << std::endl;
std::string user_id = data["user"]["id"];
DiscordObjects::Guild &guild = guilds[data["guild_id"]];
auto it = std::find_if(guild.members.begin(), guild.members.begin(), [user_id](const DiscordObjects::GuildMember &gm) {
return gm.user->id == user_id;
});
auto it = guild.members.find(user_id);
if (it != guild.members.end()) {
bool nick_changed = false;
size_t roles_change = 0;
std::string nick = data.value("nick", it->nick);
if (it->nick != nick) {
it->nick = nick;
std::string nick = data.value("nick", "null");
if (it->second.nick != nick) {
it->second.nick = nick;
nick_changed = true;
}
roles_change = it->roles.size();
it->roles.clear(); // reset and re-fill, changing the differences is probably more expensive anyway.
roles_change = it->second.roles.size();
it->second.roles.clear(); // reset and re-fill, changing the differences is probably more expensive anyway.
for (std::string role_id : data["roles"]) {
it->roles.push_back(&roles[role_id]);
it->second.roles.push_back(&roles[role_id]);
}
roles_change = it->roles.size() - roles_change;
roles_change = it->second.roles.size() - roles_change;
std::string debug_string = "Updated member " + user_id + " of guild " + guild.id;
if (nick_changed) debug_string += ". Nick changed to " + nick;
@ -256,15 +252,12 @@ void GatewayHandler::on_event_guild_member_remove(json data) {
DiscordObjects::Guild &guild = guilds[data["guild_id"]];
std::string user_id = data["user"]["id"];
auto it = std::find_if(guild.members.begin(), guild.members.begin(), [user_id](const DiscordObjects::GuildMember &gm) {
return gm.user->id == user_id;
});
auto it = guild.members.find(user_id);
if (it != guilds[guild.id].members.end()) {
guild.members.erase(it);
DiscordObjects::User &user = users[user_id];
user.guilds.erase(std::remove(user.guilds.begin(), user.guilds.end(), user.id));
user.guilds.erase(std::remove(user.guilds.begin(), user.guilds.end(), guild.id));
if (user.guilds.size() == 0) {
users.erase(users.find(user_id));
@ -275,7 +268,7 @@ void GatewayHandler::on_event_guild_member_remove(json data) {
}
}
else {
Logger::write("Tried to remove guild member " + user_id + " which doesn't exist", Logger::LogLevel::Warning);
Logger::write("Tried to remove guild member " + user_id + " who doesn't exist", Logger::LogLevel::Warning);
}
}
@ -373,9 +366,12 @@ void GatewayHandler::on_event_channel_delete(json data) {
void GatewayHandler::on_event_message_create(json data) {
std::string message = data["content"];
auto channel = channels[data["channel_id"]];
DiscordObjects::User sender(data["author"]);
DiscordObjects::Channel &channel = channels[data["channel_id"]];
DiscordObjects::Guild &guild = guilds[channel.guild_id];
DiscordObjects::GuildMember &sender = guild.members[data["author"]["id"]];
if (sender.user->bot) return; // ignore bots to prevent looping
std::vector<std::string> words;
boost::split(words, message, boost::is_any_of(" "));
@ -431,14 +427,14 @@ void GatewayHandler::on_event_message_create(json data) {
else if (words[0] == "`info") {
ah->send_message(channel.id, ":information_source: trivia-bot by Jack. <http://github.com/jackb-p/TriviaDiscord>");
}
else if (words[0] == "`js" && message.length() > 4) {
else if (words[0] == "~js" && message.length() > 4) {
std::string js = message.substr(4);
auto it = v8_instances.find(channel.guild_id);
if (it != v8_instances.end() && js.length() > 0) {
it->second->exec_js(js, channel.id);
it->second->exec_js(js, &channel, &sender);
}
}
else if (words[0] == "`createjs" && message.length() > 8) {
else if (words[0] == "~createjs" && message.length() > 8) {
std::string args = message.substr(10);
size_t seperator_loc = args.find("|");
if (seperator_loc != std::string::npos) {
@ -455,7 +451,7 @@ void GatewayHandler::on_event_message_create(json data) {
}
}
}
else if (words[0] == "`shutdown" && sender.id == "82232146579689472") { // it me
else if (words[0] == "`shutdown" && sender.user->id == "82232146579689472") { // it me
ah->send_message(channel.id, ":zzz: Goodbye!");
// TODO: without needing c, hdl - c.close(hdl, websocketpp::close::status::going_away, "`shutdown command used.");
}
@ -482,12 +478,10 @@ void GatewayHandler::on_event_message_create(json data) {
auto it = guilds.find(words[2]);
if (it != guilds.end()) {
std::string user_id = words[3];
auto it2 = std::find_if(it->second.members.begin(), it->second.members.end(), [user_id](const DiscordObjects::GuildMember &gm) {
return user_id == gm.user->id;
});
auto it2 = it->second.members.find(user_id);
if (it2 != it->second.members.end()) {
ah->send_message(channel.id, it2->to_debug_string());
ah->send_message(channel.id, it2->second.to_debug_string());
}
else {
ah->send_message(channel.id, ":question: Unrecognised user.");
@ -532,13 +526,18 @@ void GatewayHandler::on_event_message_create(json data) {
}
}
else if (command_helper->get_command(channel.guild_id, words[0], custom_command)) {
std::string args = "";
if (message.length() > (words[0].length() + 1)) {
args = message.substr(words[0].length() + 1);
}
auto it = v8_instances.find(channel.guild_id);
if (it != v8_instances.end() && custom_command.script.length() > 0) {
it->second->exec_js(custom_command.script, channel.id);
it->second->exec_js(custom_command.script, &channel, &sender, args);
}
}
else if (games.find(channel.id) != games.end()) { // message received in channel with ongoing game
games[channel.id]->handle_answer(message, sender);
games[channel.id]->handle_answer(message, *sender.user);
}
}

View File

@ -3,6 +3,7 @@
#include <string>
#include <vector>
#include <map>
#include "../json/json.hpp"
@ -72,7 +73,7 @@ namespace DiscordObjects {
bool unavailable;
std::vector<Channel *> channels;
std::vector<GuildMember> members;
std::map<std::string, GuildMember> members;
std::vector<Role *> roles;
//std::vector<std::unique_ptr<DiscordObjects::User>> users;
};

View File

@ -58,13 +58,9 @@ namespace DiscordObjects {
}
inline std::string Role::to_debug_string() {
std::stringstream colour_ss;
colour_ss << std::setw(6) << std::setfill('0') << colour;
std::string colour_str = colour_ss.str();
return "**__Role " + id + "__**"
+ "\n**name:** " + name
+ "\n**colour:** #" + colour_str
+ "\n**colour:** " + std::to_string(colour)
+ "\n**hoist:** " + std::to_string(hoist)
+ "\n**position:** " + std::to_string(position)
+ "\n**permissions:** " + std::to_string(permissions)

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@ -1,125 +0,0 @@
Example data:
!!!!!!!!!!!!!!!!! GUILD_CREATE Event
{
"afk_channel_id": null,
"afk_timeout": 300,
"channels": [
{
"id": "200398901767962624",
"is_private": false,
"last_message_id": "201355522635595776",
"name": "general",
"permission_overwrites": [],
"position": 0,
"topic": "",
"type": "text"
},
{
"bitrate": 64000,
"id": "200398901767962625",
"is_private": false,
"name": "General",
"permission_overwrites": [],
"position": 0,
"type": "voice",
"user_limit": 0
}
],
"default_message_notifications": 0,
"emojis": [],
"features": [],
"icon": null,
"id": "200398901767962624",
"joined_at": "2016-07-06T23:54:20.824000+00:00",
"large": false,
"member_count": 2,
"members": [
{
"deaf": false,
"joined_at": "2016-07-06T23:53:41.425000+00:00",
"mute": false,
"roles": [
"200399346498273280"
],
"user": {
"avatar": "1dc076d2d273615dd23546c86dbdfd9c",
"discriminator": "8212",
"id": "82232146579689472",
"username": "Jack"
}
},
{
"deaf": false,
"joined_at": "2016-07-06T23:54:20.824000+00:00",
"mute": false,
"roles": [
"200399601507893248"
],
"user": {
"avatar": "e871ceecaa362718af6d3174bc941977",
"bot": true,
"discriminator": "8194",
"id": "199657095258177539",
"username": "trivia-bot"
}
}
],
"mfa_level": 0,
"name": "EleGiggle",
"owner_id": "82232146579689472",
"presences": [
{
"game": null,
"status": "online",
"user": {
"id": "82232146579689472"
}
},
{
"game": null,
"status": "online",
"user": {
"id": "199657095258177539"
}
}
],
"region": "london",
"roles": [
{
"color": 0,
"hoist": false,
"id": "200398901767962624",
"managed": false,
"mentionable": false,
"name": "@everyone",
"permissions": 36953089,
"position": 0
},
{
"color": 3066993,
"hoist": true,
"id": "200399346498273280",
"managed": false,
"mentionable": false,
"name": "All Perms",
"permissions": 506715199,
"position": 1
},
{
"color": 15844367,
"hoist": true,
"id": "200399601507893248",
"managed": false,
"mentionable": false,
"name": "Robot",
"permissions": 536083519,
"position": 1
}
],
"splash": null,
"unavailable": false,
"verification_level": 0,
"voice_states": []
}

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@ -1,14 +1,20 @@
#include <iostream>
#include <iostream>
#include <string>
#include "V8Instance.hpp"
#include "../APIHelper.hpp"
#include "../Logger.hpp"
using namespace v8;
V8Instance::V8Instance(std::string guild_id, std::shared_ptr<APIHelper> ah, std::map<std::string, DiscordObjects::Guild> *guilds, std::map<std::string, DiscordObjects::Channel> *channels,
std::map<std::string, DiscordObjects::User> *users, std::map<std::string, DiscordObjects::Role> *roles) {
V8Instance::V8Instance(std::shared_ptr<APIHelper> ah) {
this->guild_id = guild_id;
this->ah = ah;
this->guilds = guilds;
this->channels = channels;
this->users = users;
this->roles = roles;
create();
}
@ -38,17 +44,91 @@ v8::Local<v8::Context> V8Instance::create_context() {
Local<ObjectTemplate> global = ObjectTemplate::New(isolate);
// bind print() function
Local<External> self = External::New(isolate, (void *) this);
global->Set(String::NewFromUtf8(isolate, "print", NewStringType::kNormal).ToLocalChecked(), FunctionTemplate::New(isolate, V8Instance::js_print, self));
Logger::write("[v8] Created global obj, linked print function", Logger::LogLevel::Debug);
global->Set(
String::NewFromUtf8(isolate, "print", NewStringType::kNormal).ToLocalChecked(),
FunctionTemplate::New(isolate, V8Instance::js_print, self)
);
global->SetAccessor(
String::NewFromUtf8(isolate, "server", NewStringType::kNormal).ToLocalChecked(),
V8Instance::js_get_server,
(AccessorSetterCallback) 0,
self
);
global->SetAccessor(
String::NewFromUtf8(isolate, "channel", NewStringType::kNormal).ToLocalChecked(),
V8Instance::js_get_channel,
(AccessorSetterCallback) 0,
self
);
global->SetAccessor(
String::NewFromUtf8(isolate, "user", NewStringType::kNormal).ToLocalChecked(),
V8Instance::js_get_user,
(AccessorSetterCallback) 0,
self
);
global->SetAccessor(
String::NewFromUtf8(isolate, "input", NewStringType::kNormal).ToLocalChecked(),
V8Instance::js_get_input,
(AccessorSetterCallback) 0,
self
);
Logger::write("[v8] Created global obj, linked data and functions", Logger::LogLevel::Debug);
return Context::New(isolate, NULL, global);
}
void V8Instance::js_get_server(Local<String> property, const PropertyCallbackInfo<Value> &info) {
auto data = info.Data().As<External>();
V8Instance *self = static_cast<V8Instance *>(data->Value());
Local<Object> obj = Object::New(info.GetIsolate());
self->add_to_obj(obj, (*self->guilds)[self->guild_id]);
info.GetReturnValue().Set(obj);
}
void V8Instance::js_get_channel(Local<String> property, const PropertyCallbackInfo<Value> &info) {
auto data = info.Data().As<External>();
V8Instance *self = static_cast<V8Instance *>(data->Value());
if (!self->current_channel) {
Logger::write("[v8] current_channel is null pointer", Logger::LogLevel::Severe);
info.GetReturnValue().SetNull();
return;
}
Local<Object> obj = Object::New(info.GetIsolate());
self->add_to_obj(obj, (*self->current_channel));
info.GetReturnValue().Set(obj);
}
void V8Instance::js_get_user(Local<String> property, const PropertyCallbackInfo<Value> &info) {
auto data = info.Data().As<External>();
V8Instance *self = static_cast<V8Instance *>(data->Value());
if (!self->current_sender) {
Logger::write("[v8] current_sender is null pointer", Logger::LogLevel::Severe);
info.GetReturnValue().SetNull();
return;
}
Local<Object> obj = Object::New(info.GetIsolate());
self->add_to_obj(obj, (*self->current_sender));
info.GetReturnValue().Set(obj);
}
void V8Instance::js_get_input(Local<String> property, const PropertyCallbackInfo<Value> &info) {
auto data = info.Data().As<External>();
V8Instance *self = static_cast<V8Instance *>(data->Value());
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), self->current_input.c_str(), NewStringType::kNormal).ToLocalChecked());
}
void V8Instance::clean_up() {
Logger::write("[v8] Cleaning up", Logger::LogLevel::Debug);
isolate->Exit();
isolate->Dispose();
delete array_buffer_allocator;
}
void V8Instance::reload() {
@ -56,11 +136,15 @@ void V8Instance::reload() {
create();
}
void V8Instance::exec_js(std::string js, std::string channel_id) {
void V8Instance::exec_js(std::string js, DiscordObjects::Channel *channel, DiscordObjects::GuildMember *sender, std::string args) {
HandleScope handle_scope(isolate);
Local<Context> context(isolate->GetCurrentContext());
Logger::write("[v8] Executing JS: " + js, Logger::LogLevel::Debug);
current_sender = sender;
current_channel = channel;
current_input = args;
Logger::write("[v8] Preparing JS: " + js, Logger::LogLevel::Debug);
Local<String> source = String::NewFromUtf8(isolate, js.c_str(), NewStringType::kNormal).ToLocalChecked();
@ -75,7 +159,7 @@ void V8Instance::exec_js(std::string js, std::string channel_id) {
std::string err_msg = *error;
Logger::write("[v8] Compilation error: " + err_msg, Logger::LogLevel::Debug);
ah->send_message(channel_id, ":warning: **Compilation error:** `" + err_msg + "`");
ah->send_message(channel->id, ":warning: **Compilation error:** `" + err_msg + "`");
return;
}
@ -87,21 +171,23 @@ void V8Instance::exec_js(std::string js, std::string channel_id) {
std::string err_msg = *error;
Logger::write("[v8] Runtime error: " + err_msg, Logger::LogLevel::Debug);
ah->send_message(channel_id, ":warning: **Runtime error:** `" + err_msg + "`");
return;
ah->send_message(channel->id, ":warning: **Runtime error:** `" + err_msg + "`");
}
Logger::write("[v8] Script compiled and run", Logger::LogLevel::Debug);
current_sender = nullptr;
current_channel = nullptr;
current_input = "";
if (print_text != "") {
ah->send_message(channel_id, print_text);
ah->send_message(channel->id, print_text);
print_text = "";
}
}
void V8Instance::js_print(const v8::FunctionCallbackInfo<v8::Value> &args) {
auto data = args.Data().As<v8::External>();
auto data = args.Data().As<External>();
V8Instance *self = static_cast<V8Instance *>(data->Value());
std::string output = "";
@ -111,3 +197,129 @@ void V8Instance::js_print(const v8::FunctionCallbackInfo<v8::Value> &args) {
self->print_text += *str;
}
}
void V8Instance::add_to_obj(Local<Object> &object, std::string field_name, std::string value) {
add_to_obj(object, field_name, value.c_str());
}
void V8Instance::add_to_obj(Local<Object> &object, std::string field_name, const char value[]) {
if (value == "null") {
object->Set(String::NewFromUtf8(isolate, field_name.c_str(), NewStringType::kNormal).ToLocalChecked(), Null(isolate));
return;
}
object->Set(String::NewFromUtf8(isolate, field_name.c_str(), NewStringType::kNormal).ToLocalChecked(),
String::NewFromUtf8(isolate, value, NewStringType::kNormal).ToLocalChecked());
}
void V8Instance::add_to_obj(Local<Object> &object, std::string field_name, int32_t value) {
object->Set(String::NewFromUtf8(isolate, field_name.c_str(), NewStringType::kNormal).ToLocalChecked(),
Integer::New(isolate, value));
}
void V8Instance::add_to_obj(Local<Object> &object, std::string field_name, bool value) {
object->Set(String::NewFromUtf8(isolate, field_name.c_str(), NewStringType::kNormal).ToLocalChecked(),
Boolean::New(isolate, value));
}
void V8Instance::add_to_obj(Local<Object> &object, std::string field_name, Local<Object> value) {
object->Set(String::NewFromUtf8(isolate, field_name.c_str(), NewStringType::kNormal).ToLocalChecked(), value);
}
void V8Instance::add_to_obj(Local<Object> &object, std::string field_name, Local<Array> value) {
object->Set(String::NewFromUtf8(isolate, field_name.c_str(), NewStringType::kNormal).ToLocalChecked(), value);
}
void V8Instance::add_to_obj(Local<Object> &object, DiscordObjects::Guild guild) {
/* Boobot fields */
add_to_obj(object, "Id", guild.id);
add_to_obj(object, "Name", guild.name);
add_to_obj(object, "IconUrl", "https://discordapp.com/api/guilds/" + guild.id + "/icons/" + guild.icon + ".jpg");
Local<Object> owner_obj = Object::New(isolate);
DiscordObjects::GuildMember &owner = guild.members[guild.owner_id];
add_to_obj(owner_obj, owner);
add_to_obj(object, "Owner", owner_obj);
Local<Array> roles_arr = Array::New(isolate, guild.roles.size());
for (uint32_t i = 0; i < guild.roles.size(); i++) {
Local<Object> obj = Object::New(isolate);
DiscordObjects::Role &role = *guild.roles[i];
add_to_obj(obj, role);
roles_arr->Set(i, obj);
}
add_to_obj(object, "Roles", roles_arr);
Local<Array> members_arr = Array::New(isolate, guild.members.size());
int i = 0;
for (auto it : guild.members) {
Local<Object> obj = Object::New(isolate);
DiscordObjects::GuildMember &member = it.second;
add_to_obj(obj, member);
members_arr->Set(i, obj);
i++;
}
add_to_obj(object, "Users", members_arr);
}
void V8Instance::add_to_obj(Local<Object> &object, DiscordObjects::Channel channel) {
/* Boobot fields */
add_to_obj(object, "Id", channel.id);
add_to_obj(object, "Name", channel.name);
add_to_obj(object, "Topic", channel.topic);
add_to_obj(object, "IsVoice", channel.type == "voice");
Local<Array> users = Array::New(isolate, 1);
users->Set(0, String::NewFromUtf8(isolate, "NOT IMPLEMENTED", NewStringType::kNormal).ToLocalChecked());
add_to_obj(object, "Users", users);
/* Additional fields */
add_to_obj(object, "LastMessageId", channel.last_message_id);
add_to_obj(object, "Bitrate", channel.bitrate);
add_to_obj(object, "UserLimit", channel.user_limit);
}
void V8Instance::add_to_obj(Local<Object> &object, DiscordObjects::Role role) {
/* Boobot fields */
add_to_obj(object, "Id", role.id);
add_to_obj(object, "Name", role.name);
add_to_obj(object, "Position", role.position);
add_to_obj(object, "Red", "NOT IMPLEMENTED");
add_to_obj(object, "Blue", "NOT IMPLEMENTED");
add_to_obj(object, "Green", "NOT IMPLEMENTED");
/* Additional fields */
add_to_obj(object, "Mentionable", role.mentionable);
add_to_obj(object, "Mention", "<@&" + role.id + ">");
add_to_obj(object, "Hoist", role.hoist);
}
void V8Instance::add_to_obj(Local<Object> &object, DiscordObjects::GuildMember member) {
/* Boobot fields */
add_to_obj(object, "Id", member.user->id);
add_to_obj(object, "Name", member.user->username);
add_to_obj(object, "Mention", "<@!" + member.user->id + ">");
add_to_obj(object, "AvatarUrl", "https://discordapp.com/api/users/" + member.user->id + "/avatars/" + member.user->avatar + ".jpg");
Local<Array> roles = Array::New(isolate, member.roles.size());
int i = 0;
for (DiscordObjects::Role *role : member.roles) {
Local<Object> role_obj = Object::New(isolate);
add_to_obj(role_obj, *role);
roles->Set(i, role_obj);
i++;
}
add_to_obj(object, "Roles", roles);
add_to_obj(object, "State", "NOT IMPLEMENTED");
add_to_obj(object, "CurrentGame", "NOT IMPLEMENTED");
/* Additional fields */
add_to_obj(object, "Nick", member.nick);
add_to_obj(object, "Deaf", member.deaf);
add_to_obj(object, "Mute", member.mute);
add_to_obj(object, "JoinedAt", member.joined_at);
}

View File

@ -2,30 +2,66 @@
#define BOT_JS_V8INSTANCE
#include <memory>
#include <map>
#include <include/v8.h>
#include <include/libplatform/libplatform.h>
#include "../data_structures/Guild.hpp"
#include "../data_structures/Channel.hpp"
#include "../data_structures/Role.hpp"
#include "../data_structures/GuildMember.hpp"
#include "../data_structures/User.hpp"
class APIHelper;
using namespace v8;
class V8Instance {
public:
V8Instance(std::shared_ptr<APIHelper> ah);
V8Instance(std::string guild_id, std::shared_ptr<APIHelper> ah, std::map<std::string, DiscordObjects::Guild> *guilds,
std::map<std::string, DiscordObjects::Channel> *channels, std::map<std::string, DiscordObjects::User> *users, std::map<std::string, DiscordObjects::Role> *roles);
~V8Instance();
void reload();
void exec_js(std::string js, std::string channel_id);
void exec_js(std::string js, DiscordObjects::Channel *channel, DiscordObjects::GuildMember *sender, std::string args = "");
private:
void clean_up();
void create();
v8::Local<v8::Context> create_context();
static void js_print(const v8::FunctionCallbackInfo<v8::Value> &args);
Local<Context> create_context();
v8::ArrayBuffer::Allocator *array_buffer_allocator;
v8::Isolate *isolate;
void add_to_obj(Local<Object> &object, std::string field_name, std::string value);
void add_to_obj(Local<Object> &object, std::string field_name, const char value[]);
void add_to_obj(Local<Object> &object, std::string field_name, int32_t value);
void add_to_obj(Local<Object> &object, std::string field_name, bool value);
void add_to_obj(Local<Object> &object, std::string field_name, Local<Object> value);
void add_to_obj(Local<Object> &object, std::string field_name, Local<Array> value);
void add_to_obj(Local<Object> &object, DiscordObjects::Guild guild);
void add_to_obj(Local<Object> &object, DiscordObjects::Channel channel);
void add_to_obj(Local<Object> &object, DiscordObjects::Role role);
void add_to_obj(Local<Object> &object, DiscordObjects::GuildMember member);
static void js_print(const FunctionCallbackInfo<Value> &args);
static void js_get_server(Local<String> property, const PropertyCallbackInfo<Value> &info);
static void js_get_channel(Local<String> property, const PropertyCallbackInfo<Value> &info);
static void js_get_user(Local<String> property, const PropertyCallbackInfo<Value> &info);
static void js_get_input(Local<String> property, const PropertyCallbackInfo<Value> &info);
std::map<std::string, DiscordObjects::Guild> *guilds;
std::map<std::string, DiscordObjects::Channel> *channels;
std::map<std::string, DiscordObjects::User> *users;
std::map<std::string, DiscordObjects::Role> *roles;
std::string guild_id;
Isolate *isolate;
std::shared_ptr<APIHelper> ah;
/* variables which change when a new command is executed */
std::string print_text;
std::string current_input;
DiscordObjects::Channel *current_channel;
DiscordObjects::GuildMember *current_sender;
};
#endif